ai_type | oolite-scavengerAI.js |
auto_ai | yes |
auto_weapons | yes |
exhaust_emissive_color | (0.1,1.0,0.4) |
forward_weapon_type | WEAPON_PULSE_LASER |
frangible | no |
like_ship | griff_hognose_prospector_01 |
materials | {Hull={diffuse_map=griff_hognose_prospector_diffuse.png;emission_map={name=griff_hognose_prospector_normal.png;extract_channel=a;};emission_modulate_color=(0.9926,0.9686,0.7325);specular_map=griff_hognose_prospector_specular.png;normal_map=griff_hognose_prospector_normal.png;gloss=0.60;shininess=5;specular_color=(0.20,0.20,0.20,1.00);};} |
model | griff_hognose_prospector.dat |
name | Hognose |
roles | griff_hognose_prospector_03 scavenger(0.30) |
shaders | {Hull={vertex_shader=griff_hognose_prospector.vertex;fragment_shader=griff_hognose_prospector.fragment;textures=(griff_hognose_prospector_diffuse.png,griff_hognose_prospector_normal.png,griff_hognose_prospector_effects.png,{name=griff_hognose_prospector_decals.png;repeat_s=yes;});uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uDecalMap={type=texture;value=3;};nearly_dead=throwingSparks;hull_heat_level=hullHeatLevel;laser_heat_level=laserHeatLevel;engine_power=speedFactor;uTime=universalTime;isHostile=hasHostileTarget;TradeFactor={type=randomFloat;scale=1.0;};PaintColor1={type=randomUnitVector;scale=0.8;};PaintColor2={type=randomUnitVector;scale=0.8;};uDecalSelect={type=float;value=0.4;};ExhaustCoreCol={type=vector;value=0.6634 1.0 0.9213;};ExhaustPlumeCol={type=vector;value=0.1028 1.0 0.5592;};};};} |
smooth | yes |