shaders | {Hull={vertex_shader=griff_normalmap_ships_withScroll.vertex;fragment_shader=griff_asp_mk2_player.fragment;textures=({name=griff_asp_mk2_diffuse.png;repeat_s=yes;repeat_t=yes;},griff_asp_mk2_normal.png,griff_asp_mk2_effects.png,griff_decals_player.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uDecalMap={type=texture;value=3;};uTime=universalTime;damage_amount=damage;alertlevel=alertCondition;hull_heat_level=hullHeatLevel;engine_power=speedFactor;PaintColor1={type=randomUnitVector;scale=0.9;};PaintColor2={type=randomUnitVector;scale=0.53;};Decal1_Scale_Position={type=vector;value=0.445 0.235 12.0;};Decal1_Rotation={type=float;value=-1.5;};Decal2_Scale_Position={type=vector;value=0.163 0.235 12.0;};Decal2_Rotation={type=float;value=1.5;};ExhaustCoreCol={type=vector;value=1.0 0.6674 0.0790;};ExhaustPlumeCol={type=vector;value=0.3765 1.0 0.3038;};};};Gun={vertex_shader=griff_normalmap_ships.vertex;fragment_shader=griff_asp_mk2_gun.fragment;textures=(griff_asp_mk2_gun_diffuse.png,griff_asp_mk2_gun_normal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;hull_heat_level=hullHeatLevel;laser_heat_level=laserHeatLevel;};};} |