| ai_type | ftzAI.plist | 
                | allegiance | chaotic | 
                | beacon | Z | 
                | beacon_label | Free Trade Zone | 
                | cargo_type | CARGO_NOT_CARGO | 
                | condition_script | ftz_conditions.js | 
                | energy_recharge_rate | 5 | 
                | equipment_price_factor | 3 | 
                | equivalent_tech_level | 1 | 
                | forward_weapon_type | WEAPON_NONE | 
                | frangible | 0 | 
                | has_ecm | yes | 
                | has_escape_pod | no | 
                | has_scoop | no | 
                | is_carrier | yes | 
                | market_capacity | 31 | 
                | market_monitored | no | 
                | market_script | ftz_market.js | 
                | materials | {ftz_tunnel_diffuse.png={diffuse_map=ftz_tunnel_diffuse.png;specular_color=(0.2,0.2,0.2);shininess=5;emission_map={name=ftz_tunnel_diffuse.png;extract_channel=a;};emission_modulate_color=(0.6388,0.9704,0.9566);};ftz_rock_diffuse.png={diffuse_map=ftz_rock_diffuse.png;specular_color=(0.2,0.2,0.2);shininess=5;};ftz_pipes_diffuse.png={diffuse_map=ftz_pipes_diffuse.png;specular_color=(0.2,0.2,0.2);shininess=5;emission_map={name=ftz_pipes_diffuse.png;extract_channel=a;};emission_modulate_color=(0.6388,0.9704,0.9566);};ftz_tunnel_extras_diffuse.png={diffuse_map=ftz_tunnel_extras_diffuse.png;specular_color=(0.2,0.2,0.2);shininess=5;emission_map={name=ftz_tunnel_extras_diffuse.png;extract_channel=a;};emission_modulate_color=(0.6388,0.9704,0.9566);};} | 
                | max_defense_ships | 6 | 
                | max_energy | 1000 | 
                | max_flight_pitch | 8 | 
                | max_flight_roll | 8 | 
                | max_flight_speed | 0 | 
                | max_police | 0 | 
                | missiles | 0 | 
                | model | ftz.dat | 
                | name | Free Trade Zone | 
                | requires_docking_clearance | yes | 
                | roles | free_trade_zone | 
                | rotating | yes | 
                | scan_class | CLASS_ROCK | 
                | script_info | {bgs_tunnel_texture=ftz_wildships_tunnel.png;bgs_tunnel_shape=2.0;} | 
                | shaders | {ftz_dock_diffuse.png={vertex_shader=ftz_normalmap_ships.vertex;fragment_shader=ftz_dock_and_tunnel.fragment;textures=(ftz_tunnel_diffuse.png,ftz_tunnel_normal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;nearly_dead=throwingSparks;isHostile=hasHostileTarget;hull_heat_level=hullHeatLevel;uFogColor=fogUniform;};};ftz_rock_diffuse.png={vertex_shader=ftz_normalmap_ships.vertex;fragment_shader=ftz_rock.fragment;textures=(ftz_rock_diffuse.png,ftz_rock_normal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;hull_heat_level=hullHeatLevel;uFogColor=fogUniform;};};ftz_pipes_diffuse.png={vertex_shader=ftz_normalmap_ships.vertex;fragment_shader=ftz_pipes.fragment;textures=(ftz_pipes_diffuse.png,ftz_pipes_normal.png,{name=ftz_dock_normal.png;repeat_t=yes;});uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uTime=universalTime;nearly_dead=throwingSparks;isHostile=hasHostileTarget;hull_heat_level=hullHeatLevel;uFogColor=fogUniform;};};ftz_tunnel_extras_diffuse.png={vertex_shader=ftz_normalmap_ships.vertex;fragment_shader=ftz_tunnel_extras.fragment;textures=(ftz_tunnel_extras_diffuse.png,ftz_tunnel_extras_normal.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uTime=universalTime;nearly_dead=throwingSparks;isHostile=hasHostileTarget;hull_heat_level=hullHeatLevel;uFogColor=fogUniform;};};} | 
                | show_damage | no | 
                | smooth | no | 
                | station_roll | 0.06 | 
                | subentities | ({subentity_key=ftz_dock;orientation=(1,0,0,0);position=(0,0,-129.6059);is_dock=true;}) | 
                | thrust | 100 | 
                | tunnel_aspect_ratio | 1 | 
                | tunnel_corners | 6 | 
                | tunnel_start_angle | 0 | 
                | weapon_energy | 0 |