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Ship People's Police Ray

Identifiercomviper
NamePeople's Police Ray
ExpansionCommies

Features

aft_eject_position0.0 -2.0 -17.0
ai_typeroute1patrolAI.plist
bounty0
cargo_carriedSlaves
cargo_typeCARGO_NOT_CARGO
condition_scriptcommies_conditions.js
energy_recharge_rate4
exhaust(0.0 -0.5 -26 5.0 0.25 0.0)
forward_weapon_typeWEAPON_BEAM_LASER
has_ecmyes
has_scoopyes
likely_cargo2
materials{comray.png={diffuse_map=comray.png;gloss=0.8;specular=(1.0,1.0,1.0,0.5);shininess=10;specular_map={name=comray.png;extract_channel=a;};normal_map=comray_normal.png;};commies_details.png={diffuse_map=commies_details.png;gloss=0.9;shininess=50;emission_map={name=commies_details_lights.png;extract_channel=b;};emission_modulate_color=(1.00,0.83,0.47);};}
max_cargo4
max_energy300
max_flight_pitch2.1
max_flight_roll2.8
max_flight_speed400
missile_launch_position0.0 -5.0 16
missile_roleEQ_HARDENED_MISSILE
missiles1
modelcommies_ray.dat
namePeople's Police Ray
rolespolice(5.0) comfactory_defender interceptor(5.0) wingman(5.0)
scan_classCLASS_POLICE
scoop_position0.0 -2.5 20.0
thrust50
weapon_facings1
weapon_position_forward0.0 0.0 23.0