| aft_weapon_type | WEAPON_NONE | 
                | ai_type | sbf_clipperRescueshipJSAI.plist | 
                | auto_ai | false | 
                | cargo_type | CARGO_NARCOTICS | 
                | has_escape_pod | 2 | 
                | has_scoop | 1.0 | 
                | like_ship | cobra3-clipper-re2dux | 
                | materials | {CClipper-d2.png={diffuse_map=CClipper-d2.png;normal_map=CClipper-d2normal.png;specular_map={name=CClipper-d2.png;extract_channel=a;};emission_map={name=CClipper-glows.png;};emission_modulate_color=(0.9926,0.9686,0.7325);};CClipper-wings.png={diffuse_map=CClipper-sar-wings.png;normal_map=CClipper-wingsnormal.png;specular_map={name=CClipper-sar-wings.png;extract_channel=a;};emission_map={name=CClipper-wings-glows.png;extract_channel=a;};emission_modulate_color=(1.0,0.0,0.0);};} | 
                | max_cargo | 10 | 
                | max_missiles | 4 | 
                | missiles | 2 | 
                | model | CClipper-dux2.dat | 
                | name | Cobra Clipper SAR | 
                | roles | clipper-rescueship | 
                | script | sbf_cobraClipper.js | 
                | shaders | {CClipper-d2.png={vertex_shader=oolite-tangent-space-vertex.vertex;fragment_shader=Sb-favesblue.fragment;textures=(CClipper-d2.png,CClipper-d2normal.png,CClipper-glows.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uTime=universalTime;nearly_dead=throwingSparks;isHostile=hasHostileTarget;hull_heat_level=hullHeatLevel;laser_heat_level=laserHeatLevel;engine_power=speedFactor;PaintColor1={type=randomUnitVector;scale=0.6;};};};CClipper-wings.png={vertex_shader=oolite-tangent-space-vertex.vertex;fragment_shader=Sb-favesblue.fragment;textures=(CClipper-sar-wings.png,CClipper-wingsnormal.png,CClipper-wings-glows.png);uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uTime=universalTime;nearly_dead=throwingSparks;isHostile=hasHostileTarget;hull_heat_level=hullHeatLevel;laser_heat_level=laserHeatLevel;engine_power=speedFactor;PaintColor1={type=randomUnitVector;scale=0.0;};};};} | 
                | weapon_facings | 1 |