| aft_weapon_type | WEAPON_NONE |
| ai_type | oolite-assassinAI.js |
| auto_ai | 1 |
| auto_weapons | 0 |
| bounty | 0 |
| condition_script | spawn_tech_shipset.js |
| forward_weapon_type | WEAPON_BEAM_LASER |
| has_cloaking_device | no |
| has_ecm | 0.50 |
| has_energy_bomb | no |
| has_escape_pod | 0.75 |
| has_fuel_injection | 0.50 |
| has_military_jammer | no |
| has_military_scanner_filter | no |
| has_scoop | yes |
| has_shield_booster | 0.50 |
| has_shield_enhancer | 0.20 |
| is_external_dependency | yes |
| like_ship | cb68_pitviper2-template |
| materials | {cb68_pitviper2.png={diffuse_map=cb68_pitviper2.png;emission_map=cb68_pitviper2_em_map.png;shininess=5;specular_color=(0.3,0.3,0.3,0.5);};} |
| missiles | 4 |
| pilot | oolite-pirate |
| roles | assassin-heavy(0.2) pitviper2_assassin_heavy pitviper2 |
| script | ship_assassin_tech_shipset.js |
| script_info | {randomshipnames=hunter;skilled_npc_role=hunter;} |