aft_weapon_type | WEAPON_NONE |
ai_type | oolite-assassinAI.js |
auto_ai | 1 |
auto_weapons | 0 |
bounty | 0 |
condition_script | spawn_tech_shipset.js |
forward_weapon_type | WEAPON_BEAM_LASER |
has_cloaking_device | no |
has_ecm | 0.50 |
has_energy_bomb | no |
has_escape_pod | 0.75 |
has_fuel_injection | 0.50 |
has_military_jammer | no |
has_military_scanner_filter | no |
has_scoop | yes |
has_shield_booster | 0.50 |
has_shield_enhancer | 0.20 |
is_external_dependency | yes |
like_ship | cb68_pitviper2-template |
materials | {cb68_pitviper2.png={diffuse_map=cb68_pitviper2.png;emission_map=cb68_pitviper2_em_map.png;shininess=5;specular_color=(0.3,0.3,0.3,0.5);};} |
missiles | 4 |
pilot | oolite-pirate |
roles | assassin-heavy(0.2) pitviper2_assassin_heavy pitviper2 |
script | ship_assassin_tech_shipset.js |
script_info | {randomshipnames=hunter;skilled_npc_role=hunter;} |