| aft_weapon_type | WEAPON_NONE | 
                | ai_type | oolite-assassinAI.js | 
                | auto_ai | 1 | 
                | auto_weapons | 0 | 
                | bounty | 0 | 
                | condition_script | spawn_tech_shipset.js | 
                | forward_weapon_type | WEAPON_BEAM_LASER | 
                | has_cloaking_device | no | 
                | has_ecm | 0.50 | 
                | has_energy_bomb | no | 
                | has_escape_pod | 0.75 | 
                | has_fuel_injection | 0.50 | 
                | has_military_jammer | no | 
                | has_military_scanner_filter | no | 
                | has_scoop | yes | 
                | has_shield_booster | 0.50 | 
                | has_shield_enhancer | 0.20 | 
                | is_external_dependency | yes | 
                | like_ship | cb68_pitviper2-template | 
                | materials | {cb68_pitviper2.png={diffuse_map=cb68_pitviper2.png;emission_map=cb68_pitviper2_em_map.png;shininess=5;specular_color=(0.3,0.3,0.3,0.5);};} | 
                | missiles | 4 | 
                | pilot | oolite-pirate | 
                | roles | assassin-heavy(0.2) pitviper2_assassin_heavy pitviper2 | 
                | script | ship_assassin_tech_shipset.js | 
                | script_info | {randomshipnames=hunter;skilled_npc_role=hunter;} |