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Ship Bulk Hauler

Identifierbulk-hauler
NameBulk Hauler
ExpansionBulk Haulers

More on http://wiki.alioth.net/index.php/Bulk%20Hauler

Features

ai_typebigShips_route1BigTraderAI.plist
bounty0
cargo_typeCARGO_NOT_CARGO
defense_shipadder
energy_recharge_rate6.0
equipment_price_factor1.5
equivalent_tech_level12
exhaust[-27 24 -240 15 15 40, 27 24 -240 15 15 40]
forward_weapon_typeWEAPON_NONE
frangiblefalse
has_ecmtrue
has_escape_pod10
isCarriertrue
likely_cargo10
max_cargo600
max_defense_ships2
max_energy2000.0
max_flight_pitch0.15
max_flight_roll0.3
max_flight_speed240.0
max_missiles0
missiles0
modelbh00.dat
nameBulk Hauler
rolesbh01 bigTrader bulk-hauler oolite-bulk-hauler
scanClassCLASS_NEUTRAL
shaders{bh01.png={fragment_shader=adck-bh.fs, textures=[bh01.png, bh01_e.png, bh01_n.png], uniforms={SpecularRGB={type=vector, value=1.0 0.7 0.5 1.0}, uColourMap={type=texture, value=0}, uEngineLevel=speedFactor, uFXMap={type=texture, value=1}, uHullHeatLevel=hullHeatLevel, uNormalMap={type=texture, value=2}, uTime=universalTime}, vertex_shader=adck-bh.vs}, bh01nameplate.png={fragment_shader=adck-bh.fs, textures=[bh01nameplate.png, bh01nameplate_e.png, bh01nameplate_n.png], uniforms={SpecularRGB={type=vector, value=1.0 0.7 0.5 1.0}, uColourMap={type=texture, value=0}, uEngineLevel=speedFactor, uFXMap={type=texture, value=1}, uHullHeatLevel=hullHeatLevel, uNormalMap={type=texture, value=2}, uTime=universalTime}, vertex_shader=adck-bh.vs}}
smoothtrue
subentities[bh00dock 0 -26.470251 -133.154217 -0.15995837 0.98712376 0 0, bh01engine -27 24 -235 1 0 0 0, bh01engine 27 24 -235 1 0 0 0, *FLASHER* 55.0 -12.24 -137.89 120.0 1.0 0.0 8, *FLASHER* -55.0 -12.24 -137.89 120.0 1.0 0.0 8, *FLASHER* 55.0 -40.70 -128.42 120.0 1.0 0.0 8, *FLASHER* -55.0 -40.70 -128.42 120.0 1.0 0.0 8]
thrust2.0