Back to Index Page generated: Dec 20, 2024, 7:22:10 AM

Ship Broadcast Array

Identifierbroadcast_array
NameBroadcast Array
ExpansionTionisla Chronicle Array

Features

ai_typestationAI.plist
allegiancegalcop
allows_auto_dockingyes
allows_fast_dockingyes
auto_aino
beaconbroadcast_array_location
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate150
equivalent_tech_level0
forward_weapon_typeWEAPON_NONE
frangible0
has_ecmyes
has_escape_podno
has_npc_trafficno
has_patrol_shipsno
has_scoopno
has_shipyardno
is_carrieryes
likely_cargo0
marketnone
materials{broadcast_array_hub.png={diffuse_map=broadcast_array_hub.png;emission_map=broadcast_array_hub_emission_map.png;emission_modulate_color=1 1 0;};}
max_cargo0
max_defense_ships8
max_energy25000
max_flight_pitch3
max_flight_roll3
max_flight_speed0
max_police8
max_scavengers2
missiles0
modelbroadcast_array_hub.dat
nameBroadcast Array
rolesbroadcast_array
rotatingyes
scan_classCLASS_STATION
script_info{bgs_tunnel_texture=broadcast_tunnel.png;oolite-barred-equipment=(EQ_BROADCASTCOMMSMFD,EQ_TEAPOT);}
shaders{broadcast_array_hub.png={vertex_shader=broadcast_array_hub.vertex;fragment_shader=broadcast_array_hub.fragment;textures=(broadcast_array_hub.png,broadcast_array_hub_normal_map.png,{name=broadcast_array_hub_effects.png;repeat_s=yes;});uniforms={uColorMap={type=texture;value=0;};uNormalMap={type=texture;value=1;};uEffectsMap={type=texture;value=2;};uTime=universalTime;};};}
smoothno
station_roll-0.02
subentities({subentity_key=broadcast_array_dock;orientation=(1,0,0,0);position=(0,0,250);is_dock=true;},{subentity_key=broadcast_array_arm;orientation=(0.258819,0,0,0.965926);position=(161.803399,-280.251708,0);},{subentity_key=broadcast_array_arm;orientation=(0.965926,0,0,0.258819);position=(161.803399,280.251708,0.0);},{subentity_key=broadcast_array_arm;orientation=(1,0,0,-1);position=(-323.606798,0.0,0.0);},{subentity_key=broadcast_array_display;orientation=(1,0,0,0);position=(0,0,125);},{type=flasher;size=100;frequency=1;phase=0;position=(-2275.6068,0,0);},{type=flasher;size=100;frequency=1;phase=0;position=(1137.8034,1970.7333,0);},{type=flasher;size=100;frequency=1;phase=0;position=(1137.8034,-1970.7333,0);})
thrust100
weapon_energy0