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Ship Holy Avenger Mark II

Identifierblackmonk_gunship
NameHoly Avenger Mark II
ExpansionBank of the Black Monks

Features

accuracy5
aft_eject_position-0.0619 -7.6734 -17.4954
ai_typeblackmonk-gunshipAI.js
bounty0
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate6.0
exhaust(0.0927 20.3197 -78.0304 10.0 10.0 5.0,11.7350 4.0605 -78.0304 10.0 10.0 5.0,-11.7350 4.0605 -78.0304 10.0 10.0 5.0)
forward_weapon_typeWEAPON_NONE
frangiblefalse
fuel10
has_ecmtrue
has_escape_podfalse
has_fuel_injectiontrue
has_scoopfalse
has_shield_boostertrue
likely_cargo1
materials{griff_blackmonks_gunship1_diffuse.png={diffuse_map=griff_blackmonks_gunship1_diffuse.png;specular_color=(0.2,0.3,0.2);shininess=5;illumination_map={name=griff_blackmonks_gunship1_effects.png;extract_channel=a;};illumination_color=(1.0,1.0,1.0);};}
max_cargo0
max_energy1400
max_flight_pitch0.5
max_flight_roll0.6
max_flight_speed150
max_missiles6
missile_launch_position0.7176 -39.76 47.7
missile_load_time5.0
missile_roleEQ_HARDENED_MISSILE
missiles6
modelgriff_blackmonks_gunship1_main_hull.dat
nameHoly Avenger Mark II
rolesblackmonk_gunship
scriptblackmonk_gunship.js
script_info{randomshipnames=no;}
shaders{griff_blackmonks_gunship1_diffuse.png={vertex_shader=griff_blackmonks-generic.vertex;fragment_shader=griff_blackmonk_gunship_hull.fragment;textures=(griff_blackmonks_gunship1_diffuse.png,griff_blackmonks_gunship1_effects.png);uniforms={uColorMap={type=texture;value=0;};uEffectsMap={type=texture;value=1;};uTime=universalTime;engine_power=speedFactor;nearly_dead=throwingSparks;hull_heat_level=hullHeatLevel;};};}
smoothfalse
subentities({subentity_key=blackmonk_gunship_wing_l;position=0 0 0;orientation=1 0 0 0;},{subentity_key=blackmonk_gunship_wing_r;position=0 0 0;orientation=1 0 0 0;},{type=ball_turret;subentity_key=blackmonk_gunship_turret;position=0.0 35.7617 -32.1795;orientation=0.4461 0.8949 0 0;fire_rate=0.5;weapon_range=6500;weapon_energy=50;})
thrust30