| aft_eject_position | 0.0 -5.0 -18.5 | 
                | ai_type | behemothFighterInterceptAI.plist | 
                | bounty | 0 | 
                | cargo_type | CARGO_NOT_CARGO | 
                | death_actions | (abortDocking) | 
                | energy_recharge_rate | 4.5 | 
                | exhaust | (0.0 0.0 -18.0 9.0 3.0 10.0) | 
                | exhaust_emissive_color | (255,32,0) | 
                | forward_weapon_type | WEAPON_MILITARY_LASER | 
                | fuel | 80 | 
                | has_ecm | yes | 
                | has_fuel_injection | yes | 
                | has_scoop | yes | 
                | laser_color | yellowColor | 
                | likely_cargo | 0 | 
                | materials | {adck_navy-asp.png={diffuse_map=behe3_adck_navy-asp.png;};} | 
                | max_cargo | 0 | 
                | max_energy | 375.0 | 
                | max_flight_pitch | 1.25 | 
                | max_flight_roll | 2.5 | 
                | max_flight_speed | 400.0 | 
                | missile_launch_position | 0.0 -6.0 10.5 | 
                | missiles | 2 | 
                | model | behe3_adck_navy-asp.dat | 
                | name | Navy Asp Mark II | 
                | roles | behemoth-fighter | 
                | script | behemoth-fighter.js | 
                | shaders | {adck_navy-asp.png={fragment_shader=behe3_adck-bhm.fs;textures=(behe3_adck_navy-asp.png,behe3_adck_navy-asp_e.png,behe3_adck_navy-asp_n.png);uniforms={SpecularRGB={type=vector;value=1.0 0.7 0.5 1.0;};uColourMap={type=texture;value=0;};uEngineLevel=speedFactor;uFXMap={type=texture;value=1;};uHullHeatLevel=hullHeatLevel;uNormalMap={type=texture;value=2;};uTime=universalTime;};vertex_shader=behe3_adck-bhm.vs;};} | 
                | smooth | true | 
                | thrust | 50.0 | 
                | weapon_position_aft | 0.0 -5.0 -12.0 | 
                | weapon_position_forward | 0.0 0.0 16.0 | 
                | weapon_position_port | -15 0.0 0.0 | 
                | weapon_position_starboard | 15.0 0.0 0.0 |