| aft_eject_position | 0.0 -5.0 -18.5 |
| ai_type | behemothFighterInterceptAI.plist |
| bounty | 0 |
| cargo_type | CARGO_NOT_CARGO |
| death_actions | (abortDocking) |
| energy_recharge_rate | 4.5 |
| exhaust | (0.0 0.0 -18.0 9.0 3.0 10.0) |
| exhaust_emissive_color | (255,32,0) |
| forward_weapon_type | WEAPON_MILITARY_LASER |
| fuel | 80 |
| has_ecm | yes |
| has_fuel_injection | yes |
| has_scoop | yes |
| laser_color | yellowColor |
| likely_cargo | 0 |
| materials | {adck_navy-asp.png={diffuse_map=behe3_adck_navy-asp.png;};} |
| max_cargo | 0 |
| max_energy | 375.0 |
| max_flight_pitch | 1.25 |
| max_flight_roll | 2.5 |
| max_flight_speed | 400.0 |
| missile_launch_position | 0.0 -6.0 10.5 |
| missiles | 2 |
| model | behe3_adck_navy-asp.dat |
| name | Navy Asp Mark II |
| roles | behemoth-fighter |
| script | behemoth-fighter.js |
| shaders | {adck_navy-asp.png={fragment_shader=behe3_adck-bhm.fs;textures=(behe3_adck_navy-asp.png,behe3_adck_navy-asp_e.png,behe3_adck_navy-asp_n.png);uniforms={SpecularRGB={type=vector;value=1.0 0.7 0.5 1.0;};uColourMap={type=texture;value=0;};uEngineLevel=speedFactor;uFXMap={type=texture;value=1;};uHullHeatLevel=hullHeatLevel;uNormalMap={type=texture;value=2;};uTime=universalTime;};vertex_shader=behe3_adck-bhm.vs;};} |
| smooth | true |
| thrust | 50.0 |
| weapon_position_aft | 0.0 -5.0 -12.0 |
| weapon_position_forward | 0.0 0.0 16.0 |
| weapon_position_port | -15 0.0 0.0 |
| weapon_position_starboard | 15.0 0.0 0.0 |