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Ship Navy Sidewinder

Identifierassassins_rebooted_ncc_sidewinder_defender
NameNavy Sidewinder
ExpansionAssassins Guild Rebooted

Features

aft_eject_position0.0 -3.25 4.65
ai_typeassassins_rebooted_navy_defence_shipAI.plist
auto_aino
bounty0
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate3.0
exhaust(5.4 0.7 -13.0 2.3 4.3 10.0,-5.4 0.7 -13.0 2.3 4.3 10.0)
forward_weapon_typeWEAPON_BEAM_LASER
has_ecmyes
has_escape_podyes
laser_colorblueColor
likely_cargo0
materials{nswx_auv2.png={diffuse_map=ncc_nswx_auv2.png;};}
max_cargo0
max_energy240.0
max_flight_pitch1.65
max_flight_roll3.0
max_flight_speed370.0
max_missiles1
missile_launch_position0.0 -0.8 17.0
missiles1
modelncc_nswx.dat
nameNavy Sidewinder
pilotassassins_rebooted_navy_pilot
rolesassassins_rebooted_navy_defender assassins_rebooted_lawful_character
scan_classCLASS_MILITARY
scriptassassins_rebooted_lawful_ship.js
script_info{almanac_mfd_object_type=Fighter;}
shaders{nswx_auv2.png={fragment_shader=ncc_neolite-std.fs;textures=(ncc_nswx_auv2.png,ncc_nswx-effectsmap.png,ncc_nswx-normalmap.png);uniforms={SpecularRGB={type=vector;value=1.0 0.7 0.5 1.0;};uColorMap={type=texture;value=0;};uEngineLevel=speedFactor;uFXMap={type=texture;value=1;};uHullHeatLevel=hullHeatLevel;uNormalMap={type=texture;value=2;};uTime=universalTime;};vertex_shader=ncc_neolite-std.vs;};}
subentities({type=standard;subentity_key=ncc_nswx-peng;position=(0.0,0.0,0.0);orientation=(1,0,0,0);},{type=standard;subentity_key=ncc_nswx-seng;position=(0.0,0.0,0.0);orientation=(1,0,0,0);},)
thrust40.0
weapon_position_forward0.0 0.0 17.4