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Ship Leviathan System Platform

Identifieraquatics_platform
NameLeviathan System Platform
ExpansionAquatics

Features

aft_weapon_typeWEAPON_THARGOID_LASER
ai_typeaquatics_platformAI.plist
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate3
forward_weapon_typeWEAPON_THARGOID_LASER
frangibletrue
laser_coloryellowColor
likely_cargo0
max_cargo0
max_energy2500
max_flight_pitch0.05
max_flight_roll0.05
max_flight_speed5
missile_launch_position70.0 0.0 0.0
missile_roleEQ_HARDENED_MISSILE
missiles24
modelaquatics_platform.dat
nameLeviathan System Platform
rolesaquatics_platform aquatics_populator
scanClassCLASS_POLICE
scanner_range60000
scriptaquatics_platform.js
subentities({subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.0,0.7071,0.0);position=(185.25,38.25,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.0,0.7071,0.0);position=(0.0,38.25,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.0,0.7071,0.0);position=(-185.25,38.25,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.0,-0.7071,0.0);position=(185.25,-38.25,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.0,-0.7071,0.0);position=(0.0,-38.25,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.0,-0.7071,0.0);position=(-185.25,-38.25,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(-0.7071,0.7071,0.0,0.0);position=(178.0,0.0,87.5);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(-0.7071,0.7071,0.0,0.0);position=(70.0,0.0,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(-0.7071,0.7071,0.0,0.0);position=(-178.0,0.0,87.5);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.7071,0.0,0.0);position=(178.0,0.0,-87.5);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.7071,0.0,0.0);position=(-70.0,0.0,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.7071,0.7071,0.0,0.0);position=(-178.0,0.0,-87.5);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(1.0,0.0,0.0,0.0);position=(225.0,0.0,0.0);},{subentity_key=aquatics_subEntLaser;type=standard;orientation=(0.0,0.0,1.0,0.0);position=(-225.0,0.0,0.0);},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,0.7071,0.0);position=(185.25,38.25,-52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,0.7071,0.0);position=(185.25,38.25,52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,0.7071,0.0);position=(-185.25,38.25,-52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,0.7071,0.0);position=(-185.25,38.25,52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,0.7071,0.0);position=(0.0,50.0,-42.0);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,0.7071,0.0);position=(0.0,50.0,42.0);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,-0.7071,0.0);position=(185.25,-38.25,-52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,-0.7071,0.0);position=(185.25,-38.25,52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,-0.7071,0.0);position=(-185.25,-38.25,-52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,-0.7071,0.0);position=(-185.25,-38.25,52.5);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,-0.7071,0.0);position=(0.0,-50.0,-42.0);weapon_range=7500;weapon_energy=25;},{subentity_key=aquatics_subEntTurret;type=ball_turret;orientation=(0.7071,0.0,-0.7071,0.0);position=(0.0,-50.0,42.0);weapon_range=7500;weapon_energy=25;})
thrust100
weapon_position_aft0.0 0.0 -185.0
weapon_position_forward0.0 0.0 185.0