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Ship Lynx Bulk Carrier

Identifieradck-lynx-bulk-carrier
NameLynx Bulk Carrier
ExpansionBulk Haulers

More on http://wiki.alioth.net/index.php/Lynx%20Bulk%20Carrier

Features

ai_typebigShips_route1BigTraderAI.plist
bounty0
cargo_typeCARGO_NOT_CARGO
energy_recharge_rate6.0
exhaust[-153.48 0.22 -899.42 30 30 80, 0.04 0.22 -899.42 30 80, 153.57 0.22 -899.42 30 30 80]
forward_weapon_typeWEAPON_NONE
has_ecmtrue
has_escape_pod0
likely_cargo0
max_cargo0
max_energy1000.0
max_flight_pitch0.15
max_flight_roll0.3
max_flight_speed180.0
max_missiles0
missiles0
modellbc.dat
nameLynx Bulk Carrier
rolesbigTrader adck-lbc
scanClassCLASS_NEUTRAL
scriptadck_lbcScript.js
shaders{lbc.png={fragment_shader=adck-bh.fs, textures=[lbc.png, lbc_e.png, lbc_n.png], uniforms={SpecularRGB={type=vector, value=1.0 0.7 0.5 1.0}, uColourMap={type=texture, value=0}, uEngineLevel=speedFactor, uFXMap={type=texture, value=1}, uHullHeatLevel=hullHeatLevel, uNormalMap={type=texture, value=2}, uTime=universalTime}, vertex_shader=adck-bh.vs}, lbccargo.png={fragment_shader=adck-bh.fs, textures=[lbccargo.png, lbccargo_e.png, lbccargo_n.png], uniforms={SpecularRGB={type=vector, value=1.0 0.7 0.5 1.0}, uColourMap={type=texture, value=0}, uEngineLevel=speedFactor, uFXMap={type=texture, value=1}, uHullHeatLevel=hullHeatLevel, uNormalMap={type=texture, value=2}, uTime=universalTime}, vertex_shader=adck-bh.vs}}
smoothtrue
thrust2.0