Back to Index Page generated: Dec 20, 2024, 7:22:10 AM

Ship Navy Intelligence Station

IdentifierTCAT_navyStation
NameNavy Intelligence Station
ExpansionTo Catch a Thargoid

Features

ai_typeTCAT_navyStationAI.plist
beaconI - Intelligence Station
cargo_typeCARGO_NOT_CARGO
defense_ship_roleTCAT_defenseRaptor
energy_recharge_rate2
equivalent_tech_level0
forward_weapon_typeWEAPON_NONE
frangibleno
hasShipyardno
has_ecmyes
has_escape_podno
has_npc_trafficno
has_scoopno
max_defense_ships4
max_energy10000
max_flight_pitch8
max_flight_roll8
max_flight_speed0
max_police4
max_scavengers0
missile_launch_position0.0 0.0 520.00
missile_roleEQ_TCAT_NPC_TRIDENT_MISSILE
missiles32
modelTCAT_trunkCoriolis.dat
nameNavy Intelligence Station
rolesTCAT_navyStation station(0)
rotatingyes
scanClassCLASS_STATION
scriptTCAT_navalStation.js
subentities({subentity_key=dock-flat;orientation=(1,0,0,1);position=(0,0,500);is_dock=true;},{type=flasher;size=12;color={hue=60;};frequency=1;phase=-1;position=(0,92,475);},{type=flasher;size=12;color={hue=75;};frequency=1;phase=-1.2;position=(0,92,425);},{type=flasher;size=12;color={hue=90;};frequency=1;phase=-1.2;position=(0,92,375);},{type=flasher;size=12;color={hue=105;};frequency=1;phase=-1.6;position=(0,92,325);},{type=flasher;size=12;color={hue=120;};frequency=1;phase=-1.8;position=(0,92,275);},{type=flasher;size=12;color={hue=60;};frequency=1;phase=-1;position=(0,-92,475);},{type=flasher;size=12;color={hue=75;};frequency=1;phase=-1.2;position=(0,-92,425);},{type=flasher;size=12;color={hue=90;};frequency=1;phase=-1.2;position=(0,-92,375);},{type=flasher;size=12;color={hue=105;};frequency=1;phase=-1.6;position=(0,-92,325);},{type=flasher;size=12;color={hue=120;};frequency=1;phase=-1.8;position=(0,-92,275);},{type=flasher;size=12;color=orangeColor;frequency=1;phase=0.5;position=(0,-16,252);},{type=flasher;size=12;color=orangeColor;frequency=1;phase=0.5;position=(0,16,252);},{type=flasher;size=12;color=orangeColor;frequency=1;phase=0;position=(16,0,252);},{type=flasher;size=12;color=orangeColor;frequency=1;phase=0;position=(-16,0,252);})
thrust100
weapon_energy0