Back to Index | Page generated: Nov 12, 2024, 11:02:05 PM |
Identifier | Pizza-safety-steward |
Name | GSP Safety Steward |
Expansion | Giant Space Pizza |
aft_eject_position | 0.0 -4.5 -23.0 |
ai_type | Pizza-safety-stewardAI.plist |
auto_ai | no |
cargo_type | CARGO_NOT_CARGO |
energy_recharge_rate | 5 |
exhaust | (-6.0 0.0 -24.75 1.0 1.0 4.0,6.0 0.0 -24.75 1.0 1.0 4.0) |
forward_weapon_type | WEAPON_NONE |
frangible | no |
fuel | 70 |
has_ecm | yes |
has_escape_pod | yes |
has_fuel_injection | yes |
has_shield_booster | yes |
has_shield_enhancer | yes |
heat_insulation | 50.0 |
likely_cargo | 0 |
materials | {Pizza-safety-steward.png={emission_map=Pizza-safety-steward_em-map.png;normal_map=Pizza-safety-steward_normal-specular.png;specular_map={name=Pizza-safety-steward_normal-specular.png;extract_channel=a;};shininess=80;specular_color=(0.3,0.3,0.3,1.0);};} |
max_cargo | 0 |
max_energy | 525 |
max_flight_pitch | 2 |
max_flight_roll | 2.8 |
max_flight_speed | 240 |
missile_launch_position | 0.0 -2.5 16.0 |
missile_role | EQ_HARDENED_MISSILE |
missiles | 1 |
model | Pizza-safety-steward.dat |
name | GSP Safety Steward |
roles | Pizza-safety-steward |
scan_class | CLASS_POLICE |
scanner_display_color1 | orangeColor |
script | Pizza-safety-steward_script.js |
subentities | ({type=flasher;color={hue=0.0;};initially_on=yes;frequency=0.5;phase=0.0;position=(-14.0,0.0,-22.0);size=3;bright_fraction=0.1;},{type=flasher;color={hue=0.0;};initially_on=yes;frequency=0.5;phase=0.3;position=(-14.0,0.0,-22.0);size=3;bright_fraction=0.1;},{type=flasher;color={hue=120;};initially_on=yes;frequency=0.5;phase=0.0;position=(14.0,0.0,-22.0);size=3;bright_fraction=0.1;},{type=flasher;color={hue=120;};initially_on=yes;frequency=0.5;phase=0.3;position=(14.0,0.0,-22.0);size=3;bright_fraction=0.1;},{type=standard;subentity_key=pizzaStewardEngine;orientation=(0,0,0,1);position=(-6.0,0.0,-23.0);is_dock=false;},{type=standard;subentity_key=pizzaStewardEngine;orientation=(0,0,0,1);position=(6.0,0.0,-23.0);is_dock=false;}) |
thrust | 30 |
weapon_facings | 1 |
weapon_position_aft | 0.0 0.0 -22.5 |
weapon_position_forward | 0.0 0.0 25 |
weapon_position_port | -15.0 0.0 -14.5 |
weapon_position_starboard | 15.0 0.0 -14.5 |