| ai_type | oolite-policeAI.js | 
                | bounty | 0.00 | 
                | energy_recharge_rate | 3.50 | 
                | escape_pod_model | GalTech_escape_suit_police | 
                | forward_weapon_type | WEAPON_MILITARY_LASER | 
                | frangible | no | 
                | has_ecm | 1.00 | 
                | has_fuel_injection | 0.95 | 
                | has_shield_booster | 0.95 | 
                | has_shield_enhancer | 0.75 | 
                | like_ship | GalTech_colonial_viper_mark_I | 
                | materials | {Hull={diffuse_map=GalTech_colonial_viper_mark_I_police_diffuse.png;emission_map=GalTech_colonial_viper_mark_I_emission.png;normal_map=GalTech_colonial_viper_mark_I_normal.png;gloss=0.60;shininess=15;specular_color=(0.25,0.25,0.25,1.00);};} | 
                | max_energy | 320.00 | 
                | model | GalTech_colonial_viper_mark_I.dat | 
                | pilot | oolite-police | 
                | roles | GalTech_colonial_viper_mark_I_police police wingman | 
                | scan_class | CLASS_POLICE | 
                | script_info | {buydesc=A one-man fighter designed specifically for a ship-to-ship combat. Its combination of small size, speed and maneuverability make it an ideal choice for a carrier or station based fighter.;cargoext=0;recharge=3.50;randomshipnames=police;} | 
                | smooth | yes | 
                | weapon_energy | 28.00 |