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Ship GalTech_colonial_viper_mark_I_police

IdentifierGalTech_colonial_viper_mark_I_police
NameGalTech_colonial_viper_mark_I_police
ExpansionColonial Viper Mark I Restore

Features

ai_typeoolite-policeAI.js
bounty0.00
energy_recharge_rate3.50
escape_pod_modelGalTech_escape_suit_police
forward_weapon_typeWEAPON_MILITARY_LASER
frangibleno
has_ecm1.00
has_fuel_injection0.95
has_shield_booster0.95
has_shield_enhancer0.75
like_shipGalTech_colonial_viper_mark_I
materials{Hull={diffuse_map=GalTech_colonial_viper_mark_I_police_diffuse.png;emission_map=GalTech_colonial_viper_mark_I_emission.png;normal_map=GalTech_colonial_viper_mark_I_normal.png;gloss=0.60;shininess=15;specular_color=(0.25,0.25,0.25,1.00);};}
max_energy320.00
modelGalTech_colonial_viper_mark_I.dat
pilotoolite-police
rolesGalTech_colonial_viper_mark_I_police police wingman
scan_classCLASS_POLICE
script_info{buydesc=A one-man fighter designed specifically for a ship-to-ship combat. Its combination of small size, speed and maneuverability make it an ideal choice for a carrier or station based fighter.;cargoext=0;recharge=3.50;randomshipnames=police;}
smoothyes
weapon_energy28.00