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Ship Colonial Viper Mark I

IdentifierGalTech_colonial_viper_mark_I
NameColonial Viper Mark I
ExpansionColonial Viper Mark I Restore

Features

aft_eject_position0.0 0.0 -4.0
aft_weapon_typeWEAPON_NONE
ai_typeoolite-escortAI.js
auto_aiyes
auto_weaponsno
bounty0.00
cargo_typeCARGO_NOT_CARGO
condition_script
counts_as_killyes
energy_recharge_rate3.00
escape_pod_modelGalTech_escape_suit
exhaust(1.32 -0.41 -2.3 0.5 0.5 0.7,0.0 0.9 -2.3 0.5 0.5 0.7,-1.32 -0.41 -2.3 0.5 0.5 0.7)
exhaust_emissive_color(0.57,0.85,0.92)
explosion_type(oolite-builtin-slowcloud,oolite-builtin-fastspark,oolite-builtin-flash)
extra_cargo0
forward_weapon_typeWEAPON_BEAM_LASER
frangibleno
fuel70
has_cloaking_device0.00
has_ecm0.90
has_energy_bomb0.00
has_energy_unit0.00
has_escape_pod1.0
has_fuel_injection0.50
has_military_jammer0.00
has_military_scanner_filter0.00
has_scoop0.00
has_shield_booster0.50
has_shield_enhancer0.25
heat_insulation5.0
hyperspace_motorno
laser_color
likely_cargo0
materials{Hull={diffuse_map=GalTech_colonial_viper_mark_I_diffuse.png;emission_map=GalTech_colonial_viper_mark_I_emission.png;normal_map=GalTech_colonial_viper_mark_I_normal.png;gloss=0.60;shininess=15;specular_color=(0.25,0.25,0.25,1.00);};}
max_cargo0
max_energy256.00
max_flight_pitch2.10
max_flight_roll2.30
max_flight_speed375.00
max_flight_yaw2.10
max_missiles0
missile_launch_position0.0 -11.0 -17.0
missiles0
modelGalTech_colonial_viper_mark_I.dat
model_scale_factor3.00
nameColonial Viper Mark I
pilotoolite-hunter
port_weapon_typeWEAPON_NONE
rolesGalTech_colonial_viper_mark_I escort
scan_classNEUTRAL
scoop_position0.0 -10.0 0.0
scriptGalTech_colonial_viper_mark_I.js
script_info{buydesc=A one-man fighter designed specifically for a ship-to-ship combat. Its combination of small size, speed and maneuverability make it an ideal choice for a carrier or station based fighter.;cargoext=0;recharge=3.00;randomshipnames=hunter;}
smoothyes
starboard_weapon_typeWEAPON_NONE
subentities({type=flasher;size=0.1;color=whiteColor;frequency=0.0;phase=1.0;bright_fraction=0.5;position=0.78 0.15 3.55;initially_on=yes;},{type=flasher;size=0.1;color=whiteColor;frequency=0.0;phase=1.0;bright_fraction=0.5;position=-0.78 0.15 3.55;initially_on=yes;})
thrust45.00
unpilotedno
weapon_facings1
weapon_mount_modemultiply
weapon_position_forward(0.78 0.15 3.55,-0.78 0.15 3.55)