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from Expansion Manager's OXP list | from Expansion Manifest | |
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Description | Inspired by Paul Neurath's Space Rogue this OXP adds 10 ships (+variants) and 4 missiles to the Ooniverse. | Inspired by Paul Neurath's Space Rogue this OXP adds 10 ships (+variants) and 4 missiles to the Ooniverse. |
Identifier | oolite.oxp.zzz.Montana05.Far_Arms_Ships | oolite.oxp.zzz.Montana05.Far_Arms_Ships |
Title | Far Arm Ships | Far Arm Ships |
Category | Ships | Ships |
Author | Zieman | Zieman |
Version | 3.01 | 3.01 |
Tags | ||
Required Oolite Version | ||
Maximum Oolite Version | ||
Required Expansions | ||
Optional Expansions | ||
Conflict Expansions | ||
Information URL | http://wiki.alioth.net/index.php/Far_Arm_ships | n/a |
Download URL | https://wiki.alioth.net/img_auth.php/6/62/Oolite.oxp.zzz.Montana05.Far_Arm_Ships.OXZ | n/a |
License | CC BY-NC-SA 3.0 | CC BY-NC-SA 3.0 |
File Size | n/a | |
Upload date | 1610873315 |
Also read http://wiki.alioth.net/index.php/Far%20Arm%20Ships
Far Arm ships 3.0.1 by Zieman An expansion pack to Oolite by Giles Williams and contributors. Oolite: inspired by ELITE by Ian Bell and David Braben (http://www.oolite.org/). Far Arm ships 3.0.1 adds 10 ships (+variants) inspired by Paul Neurath's Space Rogue (Origin 1989) to the Ooniverse. Tested with version 1.76.1 of Oolite on Windows XP pro SP3 (32 bit). May not work properly in earlier versions. History: Version 3.0.1 - fixed a typo in shipdata.plist that prevented the Manchi missile to work as intended Version 3.0 - fixed textures per Svengali's suggestion, resulting in 10 mb smaller Textures-folder with no quality loss - fixes shipdata.plist error and renamed some files that did not meet today's OXP naming standards (again, thanks go to Svengali) - added populator script, to make some ships appear where their descriptions imply. Merged the Manchi populator to this script (again, thanks go to Svengali) - added the 3 missiles from Space Rogue and 1 extra missile. - added ship scripts to let NPC versions of these ships have aforementioned missiles, and some communications. - added a rare player version for a couple of ships. Version 2.0 - introducing normal maps and illumination maps, utilising Oolite's in-built shaders via its material model. Version 1.0 - the initial release. Installation: Move or copy the folder "Far_Arm_ships_3.0.1.oxp" to your AddOns -folder before starting Oolite. If you have an earlier version of Far Arm ships installed, remove it first. Acknowledgements: All models by Zieman All textures by Zieman, using: - modified metal.png from the core game, original by Giles Williams - the 'Navy Star' (2 versions) from Behemoth 2.5.1 by Aegidian All plists based on core game plists by Giles Williams Player detection code in ship scripts by Eric Walch Feature tuning per suggestions by Ironfist and Switeck License: This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. For license details, see: http://creativecommons.org/licenses/by-nc-sa/3.0/
Name | Visible | Cost [deci-credits] | Tech-Level |
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Manchi Missile | yes | 100 | 100+ |
Nova missile | yes | 20000 | 12+ |
Plasma torpedo | yes | 100 | 2+ |
SM-1 | yes | 2500 | 7+ |
Path | |
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Scripts/fa-corsair.js | this.name = "Far Arm ships Corsair script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Corsair comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveSM1AmountCo = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotSM1AmountCo=0; for (FAgotSM1AmountCo=0;FAgotSM1AmountCo<FAgiveSM1AmountCo;FAgotSM1AmountCo++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && target.isPlayer && player.bounty > 10) this.ship.target = null; } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (player.alertCondition != 0) this.ship.commsMessage(expandDescription("[FApirate_curses]")); } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-cruiser.js | this.name = "Far Arm ships Cruiser script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Cruiser comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveSM1AmountCr = this.ship.missileCapacity; var FAgotSM1AmountCr=0; for (FAgotSM1AmountCr=0;FAgotSM1AmountCr<FAgiveSM1AmountCr;FAgotSM1AmountCr++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (player.alertCondition != 0) this.ship.commsMessage(player.legalStatus + " " + player.name + expandDescription("[FAnavy_curses]")); } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty == 0) { if (missionVariables.player_sortie && missionVariables.player_sortie >= 10) this.ship.commsMessage(expandDescription("[FAnavy_greetings]")); else this.ship.commsMessage(expandDescription("[FAnavy_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-dart.js | this.name = "Far Arm ships Dart script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Dart comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FADartmissilechoice = Math.floor(Math.random() * (100+1)); if (FADartmissilechoice > 50) { var FAgiveSM1AmountDa = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotSM1AmountDa=0; for (FAgotSM1AmountDa=0;FAgotSM1AmountDa<FAgiveSM1AmountDa;FAgotSM1AmountDa++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } return; } else { var FAgiveTorpAmountDa = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotTorpAmountDa=0; for (FAgotTorpAmountDa=0;FAgotTorpAmountDa<FAgiveTorpAmountDa;FAgotTorpAmountDa++) { this.ship.awardEquipment("EQ_FA_PLASMATORP_MISSILE"); } return; } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && target.isPlayer && player.bounty > 10) this.ship.target = null; } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (player.alertCondition != 0) this.ship.commsMessage(expandDescription("[FApirate_curses]")); } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-hunter.js | this.name = "Far Arm ships Hunter script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Hunter commms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveSM1AmountH = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotSM1AmountH=0; for (FAgotSM1AmountH=0;FAgotSM1AmountH<FAgiveSM1AmountH;FAgotSM1AmountH++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (player.alertCondition != 0) this.ship.commsMessage(expandDescription("[FAhunter_curses]")); } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty == 0) this.ship.commsMessage(expandDescription("[FAhunter_greetings]")); } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-mm.js | this.name = "Manchi missile ECM script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Manchi missile ECM reaction"; this.version = "3.0"; this.fammecmd = function() { this.FAmmECMx = 500000-(Math.floor(Math.random()*10)+1)*100000; this.FAmmECMy = 500000-(Math.floor(Math.random()*10)+1)*100000; this.FAmmECMz = 1200000-(Math.floor(Math.random()*16)+1)*100000; this.ship.savedCoordinates = Vector3D(FAmmECMx, FAmmECMy, FAmmECMz); } |
Scripts/fa-nova.js | this.name = "Nova missile ECM script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Nova missile ECM reaction"; this.version = "3.0"; this.fanovaecmd = function() { this.FANovaECMx = 500000-(Math.floor(Math.random()*10)+1)*100000; this.FANovaECMy = 500000-(Math.floor(Math.random()*10)+1)*100000; this.FANovaECMz = 1200000-(Math.floor(Math.random()*16)+1)*100000; this.ship.savedCoordinates = Vector3D(FANovaECMx, FANovaECMy, FANovaECMz); } |
Scripts/fa-scow.js | this.name = "Far Arm ships Scow script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Scow comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveTorpAmountSc = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotTorpAmountSc=0; for (FAgotTorpAmountSc=0;FAgotTorpAmountSc<FAgiveTorpAmountSc;FAgotTorpAmountSc++) { this.ship.awardEquipment("EQ_FA_PLASMATORP_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && this.ship.rimaryRole == "pirate" && this.ship.target == "player" && player.bounty > 0) this.ship.target = null; } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (this.ship.rimaryRole == "pirate" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FApirate_curses]")); } else if (player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAtrader_curses]")); } } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty < 50 && this.ship.rimaryRole != "pirate") { this.ship.commsMessage(expandDescription("[FAtrader_greetings]")); } else if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-scowse.js | this.name = "Far Arm ships Scow SE script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Scow SE commms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveSM1AmountSSE = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotSM1AmountH=0; for (FAgotSM1AmountSSE=0;FAgotSM1AmountSSE<FAgiveSM1AmountSSE;FAgotSM1AmountSSE++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && this.ship.rimaryRole == "pirate" && this.ship.target == "player" && player.bounty > 0) this.ship.target = null; } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (this.ship.rimaryRole == "pirate" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FApirate_curses]")); } else if (this.ship.rimaryRole == "hunter" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAhunter_curses]")); } else if (player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAtrader_curses]")); } } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty < 10 && this.ship.rimaryRole == "hunter") { this.ship.commsMessage(expandDescription("[FAhunter_greetings]")); } else if (player.bounty < 50 && this.ship.rimaryRole != "pirate") { this.ship.commsMessage(expandDescription("[FAtrader_greetings]")); } else if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-setB-mm.js | this.name = "Far Arm ships set B Manchi missile script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Gives Manchi missiles to Manchi ships"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveMMAmountB = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotMMAmountB=0; for (FAgotMMAmountB=0;FAgotMMAmountB<FAgiveMMAmountB;FAgotMMAmountB++) { this.ship.awardEquipment("EQ_FA_MANCHI_MISSILE"); } } |
Scripts/fa-sm1.js | this.name = "SM1 missile ECM script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "SM1 missile ECM reaction"; this.version = "3.0"; this.fasm1ecmd = function() { this.FAsm1ECMx = 500000-(Math.floor(Math.random()*10)+1)*100000; this.FAsm1ECMy = 500000-(Math.floor(Math.random()*10)+1)*100000; this.FAsm1ECMz = 1200000-(Math.floor(Math.random()*16)+1)*100000; this.ship.savedCoordinates = Vector3D(FAsm1ECMx, FAsm1ECMy, FAsm1ECMz); } |
Scripts/fa-sunracer.js | this.name = "Far Arm ships Sunracer script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Sunracer comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FASunracermissilechoice = Math.floor(Math.random() * (100+1)); if (FASunracermissilechoice > 50) { var FAgiveSM1AmountSR = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotSM1AmountSR=0; for (FAgotSM1AmountSR=0;FAgotSM1AmountSR<FAgiveSM1AmountSR;FAgotSM1AmountSR++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } return; } else { var FAgiveTorpAmountSR = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotTorpAmountSR=0; for (FAgotTorpAmountSR=0;FAgotTorpAmountSR<FAgiveTorpAmountSR;FAgotTorpAmountSR++) { this.ship.awardEquipment("EQ_FA_PLASMATORP_MISSILE"); } return; } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && this.ship.rimaryRole == "pirate" && this.ship.target == "player" && player.bounty > 10) this.ship.target = null; } this.shipBeingAttacked = function(whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function() { if (this.ship.rimaryRole == "pirate" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FApirate_curses]")); } else if (this.ship.rimaryRole == "hunter" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAhunter_curses]")); } else if (player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAscout_curses]")); } } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty < 10 && this.ship.rimaryRole == "hunter") { this.ship.commsMessage(expandDescription("[FAhunter_greetings]")); } else if (player.bounty < 50 && this.ship.rimaryRole != "pirate") { this.ship.commsMessage(expandDescription("[FAscout_greetings]")); } else if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-sunracern.js | this.name = "Far Arm ships Sunracer N script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Sunracer N comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveSM1AmountSRN = this.ship.missileCapacity; var FAgotSM1AmountSRN=0; for (FAgotSM1AmountSRN=0;FAgotSM1AmountSRN<FAgiveSM1AmountSRN;FAgotSM1AmountSRN++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (player.alertCondition != 0) this.ship.commsMessage(player.legalStatus + " " + player.name + expandDescription("[FAnavy_curses]")); } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty == 0) { if (missionVariables.player_sortie && missionVariables.player_sortie >= 10) this.ship.commsMessage(expandDescription("[FAnavy_greetings]")); else this.ship.commsMessage(expandDescription("[FAnavy_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-tanker.js | this.name = "Far Arm ships Tanker script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Tanker comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveSM1AmountTa = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotSM1AmountTa=0; for (FAgotSM1AmountTa=0;FAgotSM1AmountTa<FAgiveSM1AmountTa;FAgotSM1AmountTa++) { this.ship.awardEquipment("EQ_FA_SM1_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && this.ship.rimaryRole == "pirate" && this.ship.target == "player" && player.bounty > 10) this.ship.target = null; } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (this.ship.rimaryRole == "pirate" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FApirate_curses]")); } else if (player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAtrader_curses]")); } } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty < 50 && this.ship.rimaryRole != "pirate") { this.ship.commsMessage(expandDescription("[FAtrader_greetings]")); } else if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-tankerse.js | this.name = "Far Arm ships Tanker SE script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Tanker SE comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveNovaAmountTSE = Math.floor(Math.random() * (this.ship.missileCapacity+1)); var FAgotNovaAmountTSE=0; for (FAgotNovaAmountTSE=0;FAgotNovaAmountTSE<FAgiveNovaAmountTSE;FAgotNovaAmountTSE++) { this.ship.awardEquipment("EQ_FA_NOVA_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipTargetAcquired = function(target) { if (target && this.ship.rimaryRole == "pirate" && this.ship.target == "player" && player.bounty > 0) this.ship.target = null; } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (this.ship.rimaryRole == "pirate" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FApirate_curses]")); } else if (this.ship.rimaryRole == "hunter" && player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAhunter_curses]")); } else if (player.alertCondition != 0) { this.ship.commsMessage(expandDescription("[FAtrader_curses]")); } } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty < 10 && this.ship.rimaryRole == "hunter") { this.ship.commsMessage(expandDescription("[FAhunter_greetings]")); } else if (player.bounty < 50 && this.ship.rimaryRole != "pirate") { this.ship.commsMessage(expandDescription("[FAtrader_greetings]")); } else if (player.bounty > 10) { this.ship.commsMessage(expandDescription("[FApirate_greetings]")); } else { this.ship.commsMessage(expandDescription("[FApirate_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/fa-titan.js | this.name = "Far Arm ships Titan script"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Titan comms and missiles"; this.version = "3.0"; this.shipSpawned = function() { var FAgiveNovaAmountTi = this.ship.missileCapacity; var FAgotNovaAmountTi=0; for (FAgotNovaAmountTi=0;FAgotNovaAmountTi<FAgiveNovaAmountTi;FAgotNovaAmountTi++) { this.ship.awardEquipment("EQ_FA_NOVA_MISSILE"); } { this.checkPlayerTimer = new Timer(this, this.checkPlayer, Math.floor(Math.random()*15)+1, Math.floor(Math.random()*60)+120); } } this.shipBeingAttacked = function (whom) { if (this.checkPlayerTimer) { this.checkPlayerTimer.stop(); delete this.checkPlayerTimer }; if (whom.isPlayer && !this.cursePlayerTimer) this.cursePlayerTimer = new Timer(this, this.cursePlayer, 1, 20); } this.cursePlayer = function () { if (player.alertCondition != 0) this.ship.commsMessage(player.legalStatus + " " + player.name + expandDescription("[FAnavy_curses]")); } this.checkPlayer = function () { if (player.alertCondition != 0 && player.ship.position && player.ship.position.distanceTo(this.ship) < this.ship.scannerRange) this.attitudecheck(); } this.attitudecheck = function() { if (player.bounty == 0) { if (missionVariables.player_sortie && missionVariables.player_sortie >= 10) this.ship.commsMessage(expandDescription("[FAnavy_greetings]")); else this.ship.commsMessage(expandDescription("[FAnavy_neutral]")); } } this.entityDestroyed = function () { if (this.checkPlayerTimer) {this.checkPlayerTimer.stop(); delete this.checkPlayerTimer}; if (this.cursePlayerTimer) {this.cursePlayerTimer.stop(); delete this.cursePlayerTimer}; } |
Scripts/far-arm-ships-populator.js | this.name = "Far Arm ships Populator"; this.author = "Zieman"; this.copyright = "CC-by-nc-sa-3.0"; this.description = "Far Arm ship populator script"; this.version = "3.0"; this.shipWillExitWitchspace = function() { var zManchi = Math.floor(Math.random()*600)+1; switch(zManchi) { case 1: system.legacy_addShipsWithinRadius("FAmanchi", 1, "wsu", [0, 0, 0.5], 360000); break; case 2: system.legacy_addShipsWithinRadius("FAmanchi", 1, "psu", [0, 0, 0.5], 360000); break; case 3: system.legacy_addShipsWithinRadius("FAmanchi", 1, "pwu", [0, 0, 0.5], 180000); break; case 201: system.legacy_addShipsWithinRadius("FAmanchi", 1, "wsu", [0, 0, 0.5], 360000); break; case 202: system.legacy_addShipsWithinRadius("FAmanchi", 1, "psu", [0, 0, 0.5], 360000); break; case 203: system.legacy_addShipsWithinRadius("FAmanchi", 1, "pwu", [0, 0, 0.5], 180000); break; case 4: system.legacy_addShipsWithinRadius("FAmanchi", 2, "wsu", [0, 0, 0.5], 360000); break; case 5: system.legacy_addShipsWithinRadius("FAmanchi", 2, "psu", [0, 0, 0.5], 360000); break; case 6: system.legacy_addShipsWithinRadius("FAmanchi", 2, "pwu", [0, 0, 0.5], 180000); break; case 7: system.legacy_addShipsWithinRadius("FAwasp", 1, "wsu", [0, 0, 0.5], 360000); break; case 8: system.legacy_addShipsWithinRadius("FAwasp", 1, "psu", [0, 0, 0.5], 360000); break; case 9: system.legacy_addShipsWithinRadius("FAwasp", 1, "pwu", [0, 0, 0.5], 180000); break; case 107: system.legacy_addShipsWithinRadius("FAwasp", 1, "wsu", [0, 0, 0.5], 360000); break; case 108: system.legacy_addShipsWithinRadius("FAwasp", 1, "psu", [0, 0, 0.5], 360000); break; case 109: system.legacy_addShipsWithinRadius("FAwasp", 1, "pwu", [0, 0, 0.5], 180000); break; case 10: system.legacy_addShipsWithinRadius("FAwasp", 2, "wsu", [0, 0, 0.5], 360000); break; case 11: system.legacy_addShipsWithinRadius("FAwasp", 2, "psu", [0, 0, 0.5], 360000); break; case 12: system.legacy_addShipsWithinRadius("FAwasp", 2, "pwu", [0, 0, 0.5], 180000); break; case 13: system.legacy_addShipsWithinRadius("FAvulture-l", 1, "wsu", [0, 0, 0.5], 360000); break; case 14: system.legacy_addShipsWithinRadius("FAvulture-l", 1, "psu", [0, 0, 0.5], 360000); break; case 15: system.legacy_addShipsWithinRadius("FAvulture-l", 1, "pwu", [0, 0, 0.5], 180000); break; case 16: system.legacy_addShipsWithinRadius("FAvulture-n", 1, "wsu", [0, 0, 0.5], 360000); break; case 17: system.legacy_addShipsWithinRadius("FAvulture-n", 1, "psu", [0, 0, 0.5], 360000); break; case 18: system.legacy_addShipsWithinRadius("FAvulture-n", 1, "pwu", [0, 0, 0.5], 180000); break; case 19: system.legacy_addShipsWithinRadius("FAvulture-n", 2, "wsu", [0, 0, 0.5], 360000); break; case 20: system.legacy_addShipsWithinRadius("FAvulture-n", 2, "psu", [0, 0, 0.5], 360000); break; case 21: system.legacy_addShipsWithinRadius("FAvulture-n", 2, "pwu", [0, 0, 0.5], 180000); break; case 27: system.legacy_addShipsWithinRadius("FAwasp", 1, "wsu", [0, 0, 0.5], 360000); break; case 28: system.legacy_addShipsWithinRadius("FAwasp", 1, "psu", [0, 0, 0.5], 360000); break; case 29: system.legacy_addShipsWithinRadius("FAwasp", 1, "pwu", [0, 0, 0.5], 180000); break; case 127: system.legacy_addShipsWithinRadius("FAwasp", 1, "wsu", [0, 0, 0.5], 360000); break; case 128: system.legacy_addShipsWithinRadius("FAwasp", 1, "psu", [0, 0, 0.5], 360000); break; case 129: system.legacy_addShipsWithinRadius("FAwasp", 1, "pwu", [0, 0, 0.5], 180000); break; case 22: system.legacy_addShipsWithinRadius("FAmanchi", 3, "wsu", [0, 0, 0.5], 360000); break; case 23: system.legacy_addShipsWithinRadius("FAmanchi", 3, "psu", [0, 0, 0.5], 360000); break; case 24: system.legacy_addShipsWithinRadius("FAmanchi", 3, "pwu", [0, 0, 0.5], 180000); break; case 25: system.legacy_addShipsWithinRadius("FAmanchi", 4, "wsu", [0, 0, 0.5], 360000); break; case 26: system.legacy_addShipsWithinRadius("FAmanchi", 4, "psu", [0, 0, 0.5], 360000); break; case 30: system.legacy_addShipsWithinRadius("FAmanchi", 4, "pwu", [0, 0, 0.5], 180000); break; } } this.shipExitedWitchspace = function() { if(system.isInterstellarSpace || system.sun.hasGoneNova) {return;} if(system.government == 0 || system.government == 1) {this.govAnarFeud()} else if(system.government == 2 || system.government == 3) {this.govMultDict()} else if(system.government == 4 || system.government == 5) {this.govCommConf()} else {this.govDemoCorp()} } this.govAnarFeud = function() { switch(system.economy) { case 0: this.RAnarFeud(); break; case 1: this.AMAnarFeud(); break; case 2: this.PAnarFeud(); break; case 3: this.AMAnarFeud(); break; case 4: this.AMAnarFeud(); break; case 5: this.RAnarFeud(); break; case 6: this.AMAnarFeud(); break; case 7: this.PAnarFeud(); break; } } this.govMultDict = function() { switch(system.economy) { case 0: this.RMultDict(); break; case 1: this.AMMultDict(); break; case 2: this.PMultDict(); break; case 3: this.AMMultDict(); break; case 4: this.AMMultDict(); break; case 5: this.RMultDict(); break; case 6: this.AMMultDict(); break; case 7: this.PMultDict(); break; } } this.govCommConf = function() { switch(system.economy) { case 0: this.RCommConf(); break; case 1: this.AMCommConf(); break; case 2: this.PCommConf(); break; case 3: this.AMCommConf(); break; case 4: this.AMCommConf(); break; case 5: this.RCommConf(); break; case 6: this.AMCommConf(); break; case 7: this.PCommConf(); break; } } this.govDemoCorp = function() { switch(system.economy) { case 0: this.RDemoCorp(); break; case 1: this.AMDemoCorp(); break; case 2: this.PDemoCorp(); break; case 3: this.AMDemoCorp(); break; case 4: this.AMDemoCorp(); break; case 5: this.RDemoCorp(); break; case 6: this.AMDemoCorp(); break; case 7: this.PDemoCorp(); break; } } this.RAnarFeud = function() { var FApatrolRAnarFeud = 0; var FApatrolmaxRAnarFeud = Math.floor(Math.random()*4); while (FApatrolRAnarFeud < FApatrolmaxRAnarFeud) { if (FApatrolRAnarFeud == FApatrolmaxRAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter1", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolRAnarFeud++; if (FApatrolRAnarFeud == FApatrolmaxRAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter2", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolRAnarFeud++; if (FApatrolRAnarFeud == FApatrolmaxRAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter3", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolRAnarFeud++; } } this.AMAnarFeud = function() { var FApatrolAMAnarFeud = 0; var FApatrolmaxAMAnarFeud = Math.floor(Math.random()*4); while (FApatrolAMAnarFeud < FApatrolmaxAMAnarFeud) { if (FApatrolAMAnarFeud == FApatrolmaxAMAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT12", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter1", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolAMAnarFeud++; if (FApatrolAMAnarFeud == FApatrolmaxAMAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT22", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter2", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolAMAnarFeud++; if (FApatrolAMAnarFeud == FApatrolmaxAMAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT32", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter3", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolAMAnarFeud++; } } this.PAnarFeud = function() { var FApatrolPAnarFeud = 0; var FApatrolmaxPAnarFeud = Math.floor(Math.random()*4); while (FApatrolPAnarFeud < FApatrolmaxPAnarFeud) { if (FApatrolPAnarFeud == FApatrolmaxPAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT12", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter1", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("trader", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolPAnarFeud++; if (FApatrolPAnarFeud == FApatrolmaxPAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT22", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter2", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("trader", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolPAnarFeud++; if (FApatrolPAnarFeud == FApatrolmaxPAnarFeud) {break;} system.legacy_addShipsWithinRadius("FApatrolT32", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FApirate", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter3", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("trader", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolPAnarFeud++; } } this.RMultDict = function() { var FApatrolRMultDict = 0; var FApatrolmaxRMultDict = Math.floor(Math.random()*4); while (FApatrolRMultDict < FApatrolmaxRMultDict) { if (FApatrolRMultDict == FApatrolmaxRMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolC1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolRMultDict++; if (FApatrolRMultDict == FApatrolmaxRMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolC2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolRMultDict++; if (FApatrolRMultDict == FApatrolmaxRMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolC3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolRMultDict++; } } this.AMMultDict = function() { var FApatrolAMMultDict = 0; var FApatrolmaxAMMultDict = Math.floor(Math.random()*4); while (FApatrolAMMultDict < FApatrolmaxAMMultDict) { if (FApatrolAMMultDict == FApatrolmaxAMMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolT1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolAMMultDict++; if (FApatrolAMMultDict == FApatrolmaxAMMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolT2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolAMMultDict++; if (FApatrolAMMultDict == FApatrolmaxAMMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolT3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolAMMultDict++; } } this.PMultDict = function() { var FApatrolPMultDict = 0; var FApatrolmaxPMultDict = Math.floor(Math.random()*4); while (FApatrolPMultDict < FApatrolmaxPMultDict) { if (FApatrolPMultDict == FApatrolmaxPMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolT12", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter1", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolPMultDict++; if (FApatrolPMultDict == FApatrolmaxPMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolT22", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter2", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolPMultDict++; if (FApatrolPMultDict == FApatrolmaxPMultDict) {break;} system.legacy_addShipsWithinRadius("FApatrolT32", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*7)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("FAhunter3", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolPMultDict++; } } this.RCommConf = function() { var FApatrolRCommConf = 0; var FApatrolmaxRCommConf = Math.floor(Math.random()*4); while (FApatrolRCommConf < FApatrolmaxRCommConf) { if (FApatrolRCommConf == FApatrolmaxRCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolC1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolRCommConf++; if (FApatrolRCommConf == FApatrolmaxRCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolC2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolRCommConf++; if (FApatrolRCommConf == FApatrolmaxRCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolC3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "psu", [0, 0, Math.random()], 50000); FApatrolRCommConf++; } } this.AMCommConf = function() { var FApatrolAMCommConf = 0; var FApatrolmaxAMCommConf = Math.floor(Math.random()*4); while (FApatrolAMCommConf < FApatrolmaxAMCommConf) { if (FApatrolAMCommConf == FApatrolmaxAMCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolC1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolAMCommConf++; if (FApatrolAMCommConf == FApatrolmaxAMCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolC2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolAMCommConf++; if (FApatrolAMCommConf == FApatrolmaxAMCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolC3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolAMCommConf++; } } this.PCommConf = function() { var FApatrolPCommConf = 0; var FApatrolmaxPCommConf = Math.floor(Math.random()*4); while (FApatrolPCommConf < FApatrolmaxPCommConf) { if (FApatrolPCommConf == FApatrolmaxPCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolT1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolPCommConf++; if (FApatrolPCommConf == FApatrolmaxPCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolT2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolPCommConf++; if (FApatrolPCommConf == FApatrolmaxPCommConf) {break;} system.legacy_addShipsWithinRadius("FApatrolT3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolPCommConf++; } } this.RDemoCorp = function() { var FApatrolRDemoCorp = 0; var FApatrolmaxRDemoCorp = Math.floor(Math.random()*4); while (FApatrolRDemoCorp < FApatrolmaxRDemoCorp) { if (FApatrolRDemoCorp == FApatrolmaxRDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolT11", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolRDemoCorp++; if (FApatrolRDemoCorp == FApatrolmaxRDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolT21", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolRDemoCorp++; if (FApatrolRDemoCorp == FApatrolmaxRDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolT31", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "psu", [0, 0, Math.random()], 50000); FApatrolRDemoCorp++; } } this.AMDemoCorp = function() { var FApatrolAMDemoCorp = 0; var FApatrolmaxAMDemoCorp = Math.floor(Math.random()*4); while (FApatrolAMDemoCorp < FApatrolmaxAMDemoCorp) { if (FApatrolAMDemoCorp == FApatrolmaxAMDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolC1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolAMDemoCorp++; if (FApatrolAMDemoCorp == FApatrolmaxAMDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolC2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolAMDemoCorp++; if (FApatrolAMDemoCorp == FApatrolmaxAMDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolC3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*5)+1, "psu", [0, 0, Math.random()], 50000); FApatrolAMDemoCorp++; } } this.PDemoCorp = function() { var FApatrolPDemoCorp = 0; var FApatrolmaxPDemoCorp = Math.floor(Math.random()*4); while (FApatrolPDemoCorp < FApatrolmaxPDemoCorp) { if (FApatrolPDemoCorp == FApatrolmaxPDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolC1", 1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "pwu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "pwu", [0, 0, Math.random()], 50000); FApatrolPDemoCorp++; if (FApatrolPDemoCorp == FApatrolmaxPDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolC2", 1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "wsu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "wsu", [0, 0, Math.random()], 50000); FApatrolPDemoCorp++; if (FApatrolPDemoCorp == FApatrolmaxPDemoCorp) {break;} system.legacy_addShipsWithinRadius("FApatrolC3", 1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("pirate", Math.floor(Math.random()*6)+1, "psu", [0, 0, Math.random()], 50000); system.legacy_addShipsWithinRadius("hunter", Math.floor(Math.random()*2)+1, "psu", [0, 0, Math.random()], 50000); FApatrolPDemoCorp++; } } |