| Back to Index | Page generated: Nov 24, 2025, 1:21:31 AM |
| from Expansion Manager's OXP list | from Expansion Manifest | |
|---|---|---|
| Description | Adds the Chrysopelea MK-I to Oolite, a small ship with four missile slots, a good reacharge rate and reasonable maneuverability. Features PBR textures. | Adds the Chrysopelea MK-I to Oolite, a small ship with four missile slots, a good reacharge rate and reasonable maneuverability. Features PBR textures. |
| Identifier | oolite.oxp.tsoj.chrysopelea_mk-i | oolite.oxp.tsoj.chrysopelea_mk-i |
| Title | Chrysopelea MK-I | Chrysopelea MK-I |
| Category | Ships | Ships |
| Author | Tsoj | Tsoj |
| Version | 2.3 | 2.3 |
| Tags | ||
| Required Oolite Version | ||
| Maximum Oolite Version | ||
| Required Expansions | ||
| Optional Expansions | ||
| Conflict Expansions | ||
| Information URL | http://wiki.alioth.net/index.php/Chrysopelea_MK-I | n/a |
| Download URL | https://wiki.alioth.net/img_auth.php/0/0d/Chrysopelea_mk-i_v2.3.oxz | n/a |
| License | CC-BY-NC-SA 4.0 | CC-BY-NC-SA 4.0 |
| File Size | n/a | |
| Upload date | 1634769477 |
Also read http://wiki.alioth.net/index.php/Chrysopelea%20MK-I
chrysopelea_mk-i.oxp ----------------------------------------- An oxp for Oolite v1.90 and higher that adds a new ship called 'Chrysopelea MK-I'. Installing and Uninstalling this oxp ------------------------------------ To install, simply copy the chrysopelea_mk-i.oxp folder into your oolite AddOns folder, next time you start the game the ship will be available. to uninstall, move or delete the chrysopelea_mk-i.oxp folder from your oolite AddOns folder, next time you start the game the ship will be gone. Links ----- Oolite: http://www.oolite.org/ Oolite Bulletin boards: http://www.aegidian.org/bb/ Update History: 20 October 2021 - added little script to make the Erlage system special, relesae version 2.3 20 March 2021 - adjusted texture colors, added new texture, removed green and yellow textures, adjusted shipdata, relesae version 2.2 15 February 2021 - complete update of model, textures and stats, release version 2.0 22 Februar 2020 - updated stats 6 January 2017 - texture rework and shaders by Keeper 12 Oktober 2016 - original release ------------------------------------ By Tsoj This work is licensed under the Attribution-NonCommercial-ShareAlike 4.0 International license (CC BY-NC-SA 4.0). To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
| Name |
|---|
| chrysopelea_mk-i_blue |
| chrysopelea_mk-i_grey |
| chrysopelea_mk-i_inverted |
| chrysopelea_mk-i_red |
| Chrysopelea MK-I |
| chrysopelea_mk-i_white |
| Path | |
|---|---|
| Scripts/chrysopelea_mk-i_script.js | this.name = "Chrysopelea MK-I";
this.author = "Tsoj";
this.copyright = "(C) 2021 Tsoj";
this.licence = "CC-NC-BY-SA 4.0";
this.description = "Discounts for Chrysopelea MK-I when at Erlage";
this.version = "1.0";
"use strict";
this.guiScreenWillChange = function(to, from)
{
const station = player.ship.dockedStation
if(
system.ID == 79 && galaxyNumber == 0 && // Erlage in Galaxy 1
(to == "GUI_SCREEN_SHIPYARD" || guiScreen == "GUI_SCREEN_SHIPYARD") &&
station != null && station.hasShipyard
)
{
for(i in Ship.keysForRole("player")){
const shipKey = Ship.keysForRole("player")[i]
const shipData = Ship.shipDataForKey(shipKey);
if(shipData.name.indexOf("hrysopelea") != -1){
var found = false
for(j in station.shipyard){
if(station.shipyard[j].shipdata_key == shipKey){
found = true;
break;
}
}
if(found)
continue;
const price = shipData._oo_shipyard.price * 0.7
station.addShipToShipyard({
short_description:
shipData.name + ": Exquisite customer model using Erlageian tree wood.\n" +
"Buying directly from the shipyards of the Design Bureau for Advanced and Fulfilling Technology at Erlage, " +
"this Chrysopelea will have a decent reduction in price, as well as some extras!",
shipdata_key: shipKey,
price: price,
personality: 0,
extras: [
"EQ_WEAPON_BEAM_LASER",
"EQ_ADVANCED_COMPASS",
"EQ_ECM",
"EQ_FUEL_INJECTION",
"EQ_FUEL_SCOOPS",
"EQ_SCANNER_SHOW_MISSILE_TARGET",
"EQ_HARDENED_MISSILE"
]
})
}
}
}
}
|