Back to Index | Page generated: Dec 20, 2024, 7:22:09 AM |
from Expansion Manager's OXP list | from Expansion Manifest | |
---|---|---|
Description | This bundle adds 27 new paint jobs for the Fer de Lance. | This bundle adds 27 new paint jobs for the Fer de Lance. |
Identifier | oolite.oxp.phkb.FactoryPaintJobs_Ferdelance | oolite.oxp.phkb.FactoryPaintJobs_Ferdelance |
Title | phkb's Factory Paint Jobs: Fer De Lance | phkb's Factory Paint Jobs: Fer De Lance |
Category | Retextures | Retextures |
Author | phkb | phkb |
Version | 1.1 | 1.1 |
Tags | ||
Required Oolite Version | ||
Maximum Oolite Version | ||
Required Expansions | ||
Optional Expansions | ||
Conflict Expansions | ||
Information URL | https://wiki.alioth.net/index.php/Factory_Paint_Jobs | n/a |
Download URL | https://wiki.alioth.net/img_auth.php/1/13/FactoryPaintJobs_Ferdelance_1.1.oxz | n/a |
License | CC-BY-SA-NC 4.0 | CC-BY-SA-NC 4.0 |
File Size | n/a | |
Upload date | 1700192126 |
phkb's Fer-de-lance Factory Paint Jobs ====================================== This pack adds 27 different textures for the standard Fer-de-lance (NPC and player variants). Licence ======= This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ Original diffuse, effects and normal maps from Griff's Fer-de-lance. Version History =============== 1.1 - Removed incorrect data key from materials. 1.0 - Initial release.
Path | |
---|---|
Scripts/phkb_ferdelance_conditions.js | "use strict"; this.name = "phkb_ferdelance_conditions_script"; this.author = "phkb"; this.copyright = "2021 phkb"; this.license = "CC BY-NC-SA 4.0"; this.allowOfferShip = function(shipKey) { // only offer certain styles/colours on a regular basis var keys = { 0: [1,2,3,4,5,6,7,8,9], 1: [10,11,12,13,14,15,16,17,18], 2: [19,20,21,22,23,24,25,26,27] } var week = parseInt(clock.daysComponent / 7) % 4; // will be 0-3 var qtr = parseInt(clock.daysComponent / 30) % 3; // will be 0-2 var keylist = keys[qtr]; var avail = []; switch (week) { case 0: avail.push(keylist[1]); avail.push(keylist[5]); break; case 1: avail.push(keylist[2]); avail.push(keylist[6]); break; case 2: avail.push(keylist[3]); avail.push(keylist[7]); avail.push(keylist[4]); break; case 3: avail.push(keylist[8]); avail.push(keylist[0]); break; } for (var i = 0; i < avail.length; i++) { if ((shipKey + "E").indexOf("_" + avail[i] + "E") >= 0) return true; } return false; } |