Back to Index Page generated: May 8, 2024, 6:16:03 AM

Expansion I-Missile

Content

Manifest

from Expansion Manager's OXP list from Expansion Manifest
Description Very fast, highly destructive, and ECM resistant. Simply the best missile on the market. Very fast, highly destructive, and ECM resistant. Simply the best missile on the market.
Identifier oolite.oxp.captsolo.i-missile1.15 oolite.oxp.captsolo.i-missile1.15
Title I-Missile I-Missile
Category Equipment Equipment
Author CaptSolo CaptSolo
Version 1.15 1.15
Tags
Required Oolite Version
Maximum Oolite Version
Required Expansions
Optional Expansions
Conflict Expansions
Information URL http://wiki.alioth.net/index.php/I_Missile n/a
Download URL https://wiki.alioth.net/img_auth.php/d/da/I-Missile1.15.oxz n/a
License CC-BY-SA 3.0 CC-BY-SA 3.0
File Size n/a
Upload date 1610873481

Documentation

Also read http://wiki.alioth.net/index.php/I-Missile

i-missile_readme.txt

Weapn OXP:  The I-Missile (I for Interceptor)

Overview:
Introducing the new pylon mounted weapon from Solotek Weapons Division. It is slightly larger than standard missiles, and sports a powerful rocket engine.  The result is a missile that when launched will intercept any of the standard ships running away on injectors.  It is highly resistant to ECM and in fact will reflect such counter measures back onto the target which enhances the missiles guidance system. The primary advantage of this weapon is its pursuit velocity. However, it delivers a smaller payload than standard missiles and as such may not outright destroy large or heavily shielded craft.

It can be purchased at tech level 6 systems for 500 credits. However, if the user is an unflagging supporter of the Galactic Navy, it can be purchased for considerably less at Navy SecCom Stations.

Warning:
The I Missile is so fast it may slam into your ship and be destroyed. This is primarily due to poorly declared missile_launch_positions that are not outside of your ships bounding box. To negate this, pitch up when firing at targets ahead and down at targets behind.

The chance of NPC ships being equipped with this is 0.001.  Best precaution is quick identification and a quick exit from your ship if an I-Missile is homing in.  You will only have a few seconds.

Minimum Requirements:
Tested with Oolite 1.77.1  Probably works with earlier versions.

Installation:
After unzipping, move or copy the folder, "I-Missile.oxp" into your AddOns folder.  Where that resides depends on your Oolite installation.

License:
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0

History:
Version 1.15 - January 2014:
	New model, textures, and pylon icon
	Modified Hard Missile AI
Version 1.07 - October 2011 � new pylon icon
Version 1.06 � August 2011 
		Available to NPC�s = 0.001, small vulnerability to ECM, price increase
Version 1.05 � August 2011
Version 1.0 - July 2011

Equipment

Name Visible Cost [deci-credits] Tech-Level
I-Missile yes 5000 6+

Ships

Name
I-Missile

Models

This expansion declares no models.

Scripts

This expansion declares no scripts.