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Expansion Pitviper Mark II

Content

Manifest

from Expansion Manager's OXP list from Expansion Manifest
Description Reinforced hull and cutting blades on each fuselage enables the pilot to attack smaller ships by careful ramming. Reinforced hull and cutting blades on each fuselage enables the pilot to attack smaller ships by careful ramming.
Identifier oolite.oxp.captain_beatnik.Pitviper2 oolite.oxp.captain_beatnik.Pitviper2
Title Pitviper Mark II Pitviper Mark II
Category Ships Ships
Author Captain Beatnik Captain Beatnik
Version 1.1 1.1
Tags
Required Oolite Version
Maximum Oolite Version
Required Expansions
Optional Expansions
Conflict Expansions
Dependent Expansions
  • oolite.oxp.phkb.PitviperMarkII_Facelift:1.0
  • Information URL http://wiki.alioth.net/index.php/Coluber_Pitviper n/a
    Download URL https://wiki.alioth.net/img_auth.php/8/8e/Pitviper2_v_1_1.oxz n/a
    License CC BY-NC-SA 3 CC BY-NC-SA 3
    File Size n/a
    Upload date 1610873363

    Relationships Diagram

    Documentation

    Also read http://wiki.alioth.net/index.php/Pitviper%20Mark%20II

    CPV2_HUD_0_5_0_2013-06-01.oxp-/cpv2_hud_readme.txt

    ==============================
    CPV2_HUD_0_5_0_2013-07-23.oxp
    ==============================
    
    VERSION:
    	0.5.0 
    
    DATE:
    	2013-07-23
    
    REQUIRES:
    	Oolite Version 1.77+
    
    
    FEATURES:
    
    	This HUD is designed in particular for the Coluber CPV-12375 Pitviper Mk. II.It is a "proof of concept" 
    	for a hud design using legends that depend on the installed equipment. This feature is available in
    	Oolite version 1.77+. 
    
    	- non-dynamic hud;
    	- newly-arranged gauges;
    	- new position of the comlog- and message-gui; 
    	- additional control lights for energybomb, ECM, escapepod, shieldenhancements, energybanks, 
    	  galhyperdrive, docking computers and fuel-injectors; 
    	- customized, integrated crosshairs;
    	- Scales
    
    CONTENTS:
    	cpv2_hud_readme.txt
    	license.txt
    	requires.plist
    	<Config>
    		hud.plist
    	<Images>
    		cb68_boxblack10x10.png
    		cb68_circleblack400x400.png
    		cb68_coluberlogo.png
    		cb68_fuel_injectors_icon.png
    		cb68_gauge_surround.png
    		cb68_scanner_inner_circle.png
    		cb68_scanner_mid_circle.png
    		cb68_scanner_outer_circle.png
    
    MONITOR RESOLUTION:
    	This HUD is best viewed with a 1680 x 1050 (16:10) resolution on the Monitor. Other resolutions may work, 
    	but I did no testing on it.
    
    
    KNOWN ISSUES:
    	- This .oxp is not compatible with the Target Reticle.oxp
    
    
    AUTHOR:
    	Robert Triflinger (Captain Beatnik)
    	Contact: captain.beatnik@gmx.de  
    
    
    ATTRIBUTION:
    	This work is derived from the original configuration files that come with the Oolite� program package.
    	Thanks a lot to Giles C Williams (aegidian) and all contributors for developing Oolite. 
    	Special thanks to Thargoid, Killer Wolf, JeffBTX, Wyvern, Smivs and CommonSenseOTB. I have learned very much by studying their work. 
    
    
    LICENSE:
    	All artwork, scripts and configuration files in this work are licensed 
    	under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) license.
    	To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or 
    	send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
    	
    	You are free:
    
        		* to Share � to copy, distribute and transmit the work
       		* to Remix � to adapt the work
     
    	Under the following conditions:
    
        		* Attribution � You must attribute the work in the manner specified by the author or licensor 
    		  (but not in any way that suggests that they endorse you or your use of the work).
    		* Noncommercial � You may not use this work for commercial purposes.
        		* Share Alike � If you alter, transform, or build upon this work, you may distribute the resulting work 
    		  only under the same or similar license to this one.
    
    	With the understanding that:
    
        		* Waiver � Any of the above conditions can be waived if you get permission from the copyright holder.
        		* Public Domain � Where the work or any of its elements is in the public domain under applicable law, 
    		  that status is in no way affected by the license.
        		* Other Rights � In no way are any of the following rights affected by the license:
              	  - Your fair dealing or fair use rights, or other applicable copyright exceptions and limitations;
              	  - The author's moral rights;
              	  - Rights other persons may have either in the work itself or in how the work is used, such as publicity 
    		    or privacy rights.
        		* Notice � For any reuse or distribution, you must make clear to others the license terms of this work. 
                      The best way to do this is with a link to this web page: http://creativecommons.org/licenses/by-nc-sa/3.0/
    
             (This is a human-readable summary of the Legal Code (the full license).)
    
    
    VERSION HISTORY:
    =======================
    	Version 0.5.0 
    		*First release of this .OXP
    
    ========================
    
    *** end of file ***

    pitviper2_readme.txt

    ===============================
    Pitviper2_1_1.oxp
    ===============================
    
    
    VERSION:
    	1.1
    
    
    DATE:
    	2013-07-23
    
    
    REQUIRES:
    	Oolite Version 1.77.x
    
    
    FEATURES:
    	This .oxp adds the new Coluber CPV-12375 "Pitviper Mk. II" to the Ooniverse. This corvette-class combat vessel is a 
    	further development of the original pitviper. It�s faster and has a better maneuverability and energy recharge rate 
    	than the original pitviper, but less energy and less missile capacity. 
    
    	Like the original pitviper the Mk II has forcefield-reinforced hull. Additionally the Mk. II has a cutting blade
    	("daisycutter") on each fuselage. This enables the pilot to attack other ships by ramming. 
    	But be careful! If the speed is too high (or the opponents ship is really big), even a reinforced hull may break. 
    	
    	CPV-12375 Pitviper stats:
    
    	Size (metres, WxHxL) 57 x 52 x 94
    	Cargo capacity: 12 TC
    	Cargo bay extension: none 			("
    	Maximum speed 0.375 LM 			
    	Manoeuvrability Roll: 2.8
    	Pitch: 1.2
    	Yaw: 1.2
    	Thrust: 50 				
    	Energy banks: 8
    	Energy recharge rate Very good (4.5)
    	Gun mounts Fore, Aft		
    	Missile slots 6
    	Shield boosters available Yes
    	Military shields available Yes
    	Hyperspace capable Yes
    	Available to player Yes
    	Base price 515000 Cr
    
    	A HUD designed especially for the Pitviper is also available. If you want to use the CPV2-HUD, just edit the shipdata.plist
    	and delete the two slashes in front of the line "hud = cb68_cpv2_hud.plist. Or just put the stand-alone-version of CPV2-HUD into
    	your addons folder.
    
    	Enjoy!	
    
    CONTENTS:
    	license.txt
    	pitviper2_readme.txt
    	requires.plist	
    	<Config>
    		demoships.plist
    		shipdata.plist
    		shipyard.plist
    		cb68_cpv2_hud.plist
    	<Models>
    		cb68_pitviper2.dat
    	<Images>
    		cb68_boxblack10x10.png
    		cb68_circleblack400x400.png
    		cb68_coluberlogo.png
    		cb68_fuel_injectors_icon.png
    		cb68_gauge_surround.png
    		cb68_scanner_inner_circle.png
    		cb68_scanner_mid_circle.png
    		cb68_scanner_outer_circle.png
    	<Textures>
    		cb68_pitviper2.png
    		cb68_pitviper2_em_map.png
    		cb68_pitviper2-buccaneer.png
    		cb68_pitviper-hunter.png
    
    
    KNOWN ISSUES:
    	None.
    
    
    DEPENDENCIES:
    	None.
    
    
    AUTHOR:
    	Robert Triflinger (Captain Beatnik)
    	Contact: captain.beatnik@gmx.de  
    
    
    ATTRIBUTION:
    	This work is derived from the original configuration files and artwork that come with the Oolite� program package.
    
    	Thanks a lot to Giles C Williams (aegidian) and all contributors for developing Oolite. 
    	Special thanks to Smivs, CaptSolo, Shipbuilder and Griff. I have learned very much by studying their work. 
    
    
    LICENSE:
    	All artwork, scripts and configuration files in this work are licensed 
    	under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) license.
    
    	To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or 
    	send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
    	
    	You are free:
    
        	* to Share - to copy, distribute and transmit the work
       	* to Remix - to adapt the work
     
    	Under the following conditions:
    
        	* Attribution - You must attribute the work in the manner specified by the author or licensor 
    	  (but not in any way that suggests that they endorse you or your use of the work).
    	* Noncommercial - You may not use this work for commercial purposes.
        	* Share Alike - If you alter, transform, or build upon this work, you may distribute the resulting work 
    	  only under the same or similar license to this one.
    
    	With the understanding that:
    
        	* Waiver - Any of the above conditions can be waived if you get permission from the copyright holder.
        	* Public Domain - Where the work or any of its elements is in the public domain under applicable law, 
    	  that status is in no way affected by the license.
        	* Other Rights - In no way are any of the following rights affected by the license:
              - Your fair dealing or fair use rights, or other applicable copyright exceptions and limitations;
              - The author's moral rights;
              - Rights other persons may have either in the work itself or in how the work is used, such as publicity 
    	    or privacy rights.
        	* Notice - For any reuse or distribution, you must make clear to others the license terms of this work. 
              The best way to do this is with a link to this web page: http://creativecommons.org/licenses/by-nc-sa/3.0/
    
    	(This is a human-readable summary of the Legal Code (the full license).)
    
    
    VERSION HISTORY:
    =======================
    	Version 1.0.0 
    		*First release of this .OXP
    
    	Version 1.1
    		*shipdata.plist updated by Spara for Oolite 1.82
    
    With my tweaks it does not appear as frequently as before and appears in proper roles. Naming is systematic with other ships in the Ooniverse. Accuracy has been removed as I think that these kinds of generic all over flying ships should not have it. Use skilled NPCs, if you want more challenge. Weapons have been downgraded to tone it down a bit further and to follow core guidelines.
    
    Changes:
    
    "cb68_pitviper2-template"
    
    * added auto_weapons = yes;
    * changed name from "Pitviper Mk II" to "Pitviper Mark II"
    * changed ai_type to ai_type = "oolite-pirateAI.js";
    
    "cb68_pitviper2"
    
    * changed roles from "hunter(0.40) pirate(0.40) escort(0.40)" to "assassin-heavy(0.25) escort-heavy(0.25) hunter-medium(0.25) pirate-medium-fighter(0.25)"
    
    "cb68_pitviper2-2"
    
    * removed ship, just better equipment and accuracy set to fixed number (5). auto_weapons should handle equipment and skilledNPCs OXP accuracy.
    
    "cb68_pitviper2-bountyhunter"
    
    * removed accuracy setting (8)
    * removed special name "Pitviper Mk II (Bountyhunter)"
    * changed roles from "hunter(0.40)" to "hunter-heavy(0.5)"
    * changed forward weapon from "WEAPON_MILITARY_LASER" to "WEAPON_BEAM_LASER"
    
    "cb68_pitviper2-buccaneer"
    
    * removed accuracy setting (7)
    * removed special name "Pitviper Mk II (Buccaneer)"
    * changed roles from "pirate(0.20)" to "pirate-heavy-fighter(0.25) pirate-interceptor(0.25) pirate-aegis-raider(0.25)"
    * changed forward weapon from "WEAPON_MILITARY_LASER" to "WEAPON_BEAM_LASER"
    
    "cb68_pitviper2-player"
    
    * changed name from "Pitviper Mk II" to "Pitviper Mark II"
    
    
    ========================
    
    *** end of file ***

    Equipment

    This expansion declares no equipment.

    Ships

    Name
    cb68_pitviper2
    cb68_pitviper2-bountyhunter
    cb68_pitviper2-buccaneer
    Pitviper Mark II
    Pitviper Mark II

    Models

    This expansion declares no models.

    Scripts

    This expansion declares no scripts.