Documentation
Also read http://wiki.alioth.net/index.php/Serpent%20Class%20Cruiser
Serpent_Class_Cruiser_V1.03_Readme_& _License.txt
Serpent Class Cruiser OXP by Shipbuilder.
A new ship from GalTech Industries.
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Ship: -
The Serpent Class Cruiser represents GalTech Industries Corporation�s attempt to capture a market share of the sales of Python Class Cruisers produced at Inera and the newer Boa Class 2 Cruisers.
In many ways the Serpent Class Cruiser closely compares with the Boa 2. Though slightly slower and generally considered not quite as manoeuvrable, what the designers have focused on is a new Quadflux reactor and shielding system. This system produces powerful shields and a superior energy recharge compared to that of the Boa 2.
The main selling point however is the modern design of the internal ship architecture. This is aimed specifically to ensure full compatibility with ship upgrades on the market including the option to fit fuel injectors, shield boosters and military shields whilst providing for a substantial cargo hold.
This balance of cargo space, speed, manoeuvrability and upgrade potential combined with its ability to withstand a sustained attack make the Serpent Class Cruiser an excellent choice for the discerning pilot and trader. Once equipped with the myriad of available upgrades the Serpent Class Cruiser, in the hands of a competent pilot, is easily a match for most aggressors.
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Specification: -
Size (metres WxHxL) 76.5m x 63m x 180m
Standard cargo capacity 185T
Cargo Bay Extension 15T
Maximum speed 0.290 LM
Thrust 20
Manoeuvrability Roll 2.1 and Pitch 1.2
Hyperspace capable Yes
Energy 550 (8 Energy Banks)
Energy recharge rate 4.0
Gun mounts 4No (Fore, Aft, Port and Starboard)
Missile slots 4
Shield boosters available Yes
Military shields available Yes
Fuel scoops available Yes
Tech level 6
OXP or standard OXP
Available to player Yes
Base price 475,000 Cr
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Ship variants: -
The ship is available as both a player and NPC ship. Pirate versions are equipped with forward and aft beam lasers, 3 missiles and have a 95% chance of also having an ECM system installed. Other NPC ships are equipped with forward and aft beam lasers, 2 missiles and have an 85% chance of also having an ECM system installed.
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Standard equipment: -
Forward Beam Laser, fuel scoops, escape pod and 2 missiles.
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Requirements: -
The OXP was designed to work on Oolite 1.76 but should also be compatible with future versions. No additional OXPs are required to be installed in order for this OXP to run.
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License: -
This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license with the following clauses:
* Whilst you are free (and encouraged) to re-use any of the scripting, models or texturing in this OXP, the usage must be distinct from that within this OXP. Unique identifiers such as (but not limited to) unique shipdata.plist entity keys, mission variables, script names (this.name), equipment identity strings (EQ_), description list arrays and entity roles must not be re-used without prior agreement.
* rebundling of this OXP within another distribution is permitted as long as it is unchanged. The following derivates however are permitted and except from the above:
* the conversion of files between XML and openStep.
* the merging of files with other files of the same type from other OXPs.
* Even though it is not compulsory, if you are re-using any sizable or recognisable piece of this OXP, please let me know :)
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Instructions: -
Unzip the file, and then move the folder "Serpent_Class_Cruiser_V1.01.oxp" to the AddOns directory of your Oolite installation. Then start the game up and the ships should be added.
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Version history: -
26/08/12 - Version 0.92 - Pre-release test version.
09/09/12 - Version 1.00 - Release version.
30/10/13 - Version 1.01 - Position of rear laser corrected and exhausts added. Config files also converted to Openstep.
31/10/13 - Version 1.02 - Price corrected to �475,000Cr
14/11/13 - Version 1.03 - OXP specific descriptions added.
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Acknowledgements:
V1.00 - With thanks to Rese249er for play testing the pre-release test version and providing a detailed assessment.
V1.01 - With thanks to Knotty for advising me of the incorrectly positioned rear laser.
V1.02 - With thanks to Duggan for spotting the incorrect price in version V1.01.
V1.03 - With thanks to Duggan for spotting the missing OXP specific death script descriptions.