Documentation
Also read http://wiki.alioth.net/index.php/GalTech%20Escort%20Fighter
GalTech_Escort_Fighter_V1.00_Readme_& _License.txt
GalTech Escort Fighter OXP by Shipbuilder.
A new ship from The GalTech Industrie Corporation.
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Ship: -
The GalTech Escort Fighter has been developed to provide long range escort and strike capabilities whilst being small enough to be used as a carrier based fighter. The ship�s dogfighting capabilities were therefore paramount to enable it to fulfil this role. As such the designers produced a craft that is both agile and fast but at the same time able to deliver a respectable degree of firepower.
One of the key roles the craft was developed for was to provide an armed escort to solar fuel collection tankers. Therefore a high performance heat protection system has been developed and incorporated in to the design allowing extended periods of exposure to high degrees of heat.
The basic model comes equipped with both forward and aft beam lasers and is able to carry two missiles however due to the ship design allowing for further equipment upgrades cargo carrying capacity is limited to 2T. Demand for this ship has already been high with many commercial shipment companies purchasing vessels to provide armed escort to their freighters. GalCop have also placed orders for a substantial number of higher specification vessels to supplement their fleet of Viper craft.
The GalTech Industries Corporation itself utilizes this ship to defend both their supply and delivery shipments and to protect the shipyard installations in the Ceesxe, Gerete and Edle systems. Also due to the relatively inexpensive retail price, wealth up available equipment upgrades and ease of maintenance the ship has quickly become popular with bounty hunters and pirate groups alike.
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Specification: -
Size (metres WxHxL) 38m x 11m x 46m
Standard cargo capacity 2T
Cargo Bay Extension N/A
Maximum speed 0.355LM and 0.360LM for police version
Thrust 40
Manoeuvrability Roll 1.8 and Pitch 1.7
Hyperspace capable Yes
Energy 300 (4 Energy Banks) - 350 for the police version
Energy recharge rate 3.3 and 3.8 for police version
Gun mounts 2No (Fore and Aft)
Missile slots 2
Shield boosters available Yes
Military shields available Yes
Fuel scoops available Yes
Tech level 10
OXP or standard OXP
Available to player Yes
Base price 148,500 Cr
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Ship variants: -
The ship is available as a player craft and also a NPC escort, pirate, hunter and police vessel. Each role of NPC ship has an individual texture.
The escort version consists of the same standard equipment available to the player but with the chance of a number of equipment upgrades.
The pirate version, like the escort version, may be equipped with as a number of optional upgrades.
The hunter version like the escort and pirate sports a variety of additional equipment features over and above that of the basic player ship. Being bounty hunters these ships are more likely to have a variety of upgrades fitted with a limited number known to be equipped with shield enhancers. Hunter versions invariably have the standard forward beam laser replaced with a military laser system.
The police version is an upgraded model produced exclusively for GalCop by The GalTech Industries Corporation. With an upgraded power system police vessels are capable of greater speed (0.360 LM), have an improved recharge rate (3.8), stronger shields and an upgraded laser system. Police craft also have substantially more equipment fitted as standard.
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Standard equipment: -
Player Version - Forward and rear beam lasers, fuel scoops, high performance heat shields and 2 missiles.
Escort version - Forward and rear beam lasers, fuel scoops, heat shields and 2 missiles.
Pirate version - Forward and rear beam lasers, fuel scoops, heat shields and 2 missiles.
Hunter version - Forward military and rear beam lasers, fuel scoops, heat shields and 2 missiles.
Police version - Forward and rear military lasers, fuel scoops, heat shields, 2 ECM hardened missiles, fuel injectors, ,military jammer, military scanner filter and shield boosters.
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Requirements: -
The OXP was designed to work on Oolite 1.76 but should also be compatible with future versions. No additional OXPs are required to be installed in order for this OXP to run.
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License: -
This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license with the following clauses:
* Whilst you are free (and encouraged) to re-use any of the scripting, models or texturing in this OXP, the usage must be distinct from that within this OXP. Unique identifiers such as (but not limited to) unique shipdata.plist entity keys, mission variables, script names (this.name), equipment identity strings (EQ_), description list arrays and entity roles must not be re-used without prior agreement.
* rebundling of this OXP within another distribution is permitted as long as it is unchanged. The following derivates however are permitted and except from the above:
* the conversion of files between XML and openStep.
* the merging of files with other files of the same type from other OXPs.
* Even though it is not compulsory, if you are re-using any sizable or recognisable piece of this OXP, please let me know :)
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Instructions: -
Unzip the file, and then move the folder "GalTech_Escort_Fighter_V1.00.oxp" to the AddOns directory of your Oolite installation. Then start the game up and the ships should be added.
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Version history: -
24/11/12 - Version 0.98 - Pre-release test version.
25/11/12 - Version 1.00 - Release version.
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Credits: -
V0.98 - Thanks to Tricky for agreeing to look through the pre-release oxp to check for any errors within the code and script.
V1.00 � With thanks to Smivs, cim, Commander McLane and El Viejo for their help and advice regarding different aspects of the scripting and code. Additional thanks go to various members of the Oolite bb for suggestions made regarding NPC messages. Finally thanks to Frontier Developments for the creation of the Elite logo tweaked by myself for use on the texture of the police version of this craft.
Path |
Scripts/GalTech_escort_fighter_death_script_escort.js |
// Standard attributes
this.name = "GalTech Escort Fighter Death Pea for the escort role";
this.author = "Shipbuilder";
this.copyright = "This script is hereby placed in the public domain.";
this.licence = "CC-NC-by-SA 2.0";
this.version = "1.0";
this.description = "Script to provide a variety of messages at the point of a ship's destruction."
this.shipDied = function()
{
this.ship.commsMessage(expandDescription("[GALTECH_ESCORT_FIGHTER_ESCORT_ROLE_KILLED_MESSAGE]"),player.ship);
};
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Scripts/GalTech_escort_fighter_death_script_hunter.js |
// Standard attributes
this.name = "GalTech Escort Fighter Death Pea for the hunter role";
this.author = "Shipbuilder";
this.copyright = "This script is hereby placed in the public domain.";
this.licence = "CC-NC-by-SA 2.0";
this.version = "1.0";
this.description = "Script to provide a variety of messages at the point of a ship's destruction."
this.shipDied = function()
{
this.ship.commsMessage(expandDescription("[GALTECH_ESCORT_FIGHTER_HUNTER_ROLE_KILLED_MESSAGE]"),player.ship);
};
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Scripts/GalTech_escort_fighter_death_script_pirate.js |
// Standard attributes
this.name = "GalTech Escort Fighter Death Pea for the pirate role";
this.author = "Shipbuilder";
this.copyright = "This script is hereby placed in the public domain.";
this.licence = "CC-NC-by-SA 2.0";
this.version = "1.0";
this.description = "Script to provide a variety of messages at the point of a ship's destruction."
this.shipDied = function()
{
this.ship.commsMessage(expandDescription("[GALTECH_ESCORT_FIGHTER_PIRATE_ROLE_KILLED_MESSAGE]"),player.ship);
};
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Scripts/GalTech_escort_fighter_death_script_police.js |
// Standard attributes
this.name = "GalTech Escort Fighter Death Pea for the police role";
this.author = "Shipbuilder";
this.copyright = "This script is hereby placed in the public domain.";
this.licence = "CC-NC-by-SA 2.0";
this.version = "1.0";
this.description = "Script to provide a variety of messages at the point of a ship's destruction."
this.shipDied = function()
{
this.ship.commsMessage(expandDescription("[GALTECH_ESCORT_FIGHTER_POLICE_ROLE_KILLED_MESSAGE]"),player.ship);
};
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