Documentation
Also read http://wiki.alioth.net/index.php/Chimera%20Gunship
Chimera_Gunship_V1.00_Readme_& _License.txt
Chimera Gunship OXP by Shipbuilder.
A new ship from GalTech Industries.
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Ship: -
The Chimera Gunship was originally designed, by The GalTech Industries Corporation, as a well armed gunship intended to be able to carry a large array of weaponry in order to combat the growing Thargoid threat. The weapon carrying capability together with reasonable speed and good manoeuvrability also make the vessel an attractive option for bounty hunters and pirates as well as the ideal choice for combating lager ships. With an extendable cargo capacity of 20T this vessel also caters for the smaller trader.
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Specification: -
Size (metres W x H x L) 93 x 36 x 98
Standard cargo capacity 5T
Cargo Bay Extension 15T
Maximum speed 0.330 LM
Thrust 35
Manoeuvrability Roll 1.6
Pitch 1.6
Hyperspace capable Yes
Energy 400
Energy recharge rate 4.0
Gun mounts 4No (Fore, Aft, Port and Starboard)
Missile slots 12
Fuel scoops available No
Tech level 10
Base price 199,000 Cr
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Ship variants: -
The ship is available as both a player and NPC ship. Police versions of this ship come equipped with forward and aft military lasers, an ECM system and carry 8 missiles. Pirate versions are equipped with forward and aft beam lasers, 3 missiles and have a 90% chance of also having an ECM system installed. Other NPC ships are equipped with forward and aft beam lasers, 2 missiles and have an 80% chance of also having an ECM system installed.
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Standard equipment: -
Forward Beam Laser, fuel scoops and ECM.
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Requirements: -
The OXP was designed to work on Oolite 1.76 but should also be compatible with future versions (The shpdata.plist is incompatible with versions prior to v1.75 because of the use of the scan_class key). No additional OXPs are required to be installed in order for this OXP to run
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License:
This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license with the following clauses:
* Whilst you are free (and encouraged) to re-use any of the scripting, models or texturing in this OXP, the usage must be distinct from that within this OXP. Unique identifiers such as (but not limited to) unique shipdata.plist entity keys, mission variables, script names (this.name), equipment identity strings (EQ_), description list arrays and entity roles must not be re-used without prior agreement.
* rebundling of this OXP within another distribution is permitted as long as it is unchanged. The following derivates however are permitted and except from the above:
* the conversion of files between XML and openStep.
* the merging of files with other files of the same type from other OXPs.
* Even though it is not compulsory, if you are re-using any sizable or recognisable piece of this OXP, please let me know :)
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Instructions:
Unzip the file, and then move the folder "Chimera_Gunship_V1.00.oxp" to the AddOns directory of your Oolite installation. Then start the game up and the ships should be added.
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Version history:
21/08/2012 - Version 1.00 - Release version
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