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from Expansion Manager's OXP list | from Expansion Manifest | |
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Description | Elegant HUD designed by an aesthete (Killer Wolf). The contrast lens is foldable by those who can tweak. The scanner needs some TLC. | Elegant HUD designed by an aesthete (Killer Wolf). The contrast lens is foldable by those who can tweak. The scanner needs some TLC. |
Identifier | oolite.oxp.Killer_Wolf.Steampunk_hud | oolite.oxp.Killer_Wolf.Steampunk_hud |
Title | Steampunk HUD | Steampunk HUD |
Category | HUDs | HUDs |
Author | Killer Wolf | Killer Wolf |
Version | 1.1 | 1.1 |
Tags | Balance=green, HUD | Balance=green, HUD |
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Optional Expansions |
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Information URL | https://wiki.alioth.net/index.php/Steampunk_HUD | n/a |
Download URL | https://wiki.alioth.net/img_auth.php/3/36/Oolite.oxp.KillerWolf.SteampunkHUD.oxz | n/a |
License | Killer Wolf special | Killer Wolf special |
File Size | n/a | |
Upload date | 1692785543 |
Also read http://wiki.alioth.net/index.php/Steampunk%20HUD
To use this folded HUD rename the "hud.png" image to, eg, "oldhud.png" and rename the "steamwolffolded.png" image to "hud.png". This HUD was designed by Killer Wolf back in 2010. For License details, see the relevant Elite wiki page: https://wiki.alioth.net/index.php/License This HUD would never appeared on the Expansions Manager without 1) Killer Wolf's digging it up from decade-old archives 2) Phkb's selfless help and advice. That man is a hero! If you have the skills, the .png needs tweaking as the scanner obscures the lollipops! And if you have the skills, an easier transition between the raised and lowered contrast lens would be a spiffing addition. As would adding one of KW's wonderful docked HUDs! IF you can do any of this, please do so! It's beyond my current capabilities. Cholmondely (2022). This oxp was rescued from obscurity by Killer Wolf in March 2022. BB thread: http://aegidian.org/bb/viewtopic.php?f=4&t=7397
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Config/script.js | "use strict"; this.name = "Steampunk_hud"; this.author = "Killer Wolf"; this.licence = "Killer Wolf special (https://wiki.alioth.net/index.php/License)"; this.startUp = function () { player.ship.hud = this.name + ".plist";; // for docked HUD add this: + "-dock.plist"--> var h = worldScripts.hudselector; if( h ) h.$HUDSelectorAddHUD("Steampunk HUD", this.name); } // Beneath is copied from Coluber HUD, needed for a secondary "docked HUD" //this.shipWillDockWithStation = function(station) { // player.ship.hud = this.name; // as above + "-dock.plist"; //} // //this.shipWillLaunchFromStation = function() { // player.ship.hud = this.name + ".plist"; //} // //this.$HUDSelectorCallBack = function ( off ) { // var w = worldScripts.coluber_hud_ch01; // if( off ) { //do things to disable your HUD like rename functions // if( w.shipWillDockWithStation ) { // w.$save_shipWillDockWithStation = w.shipWillDockWithStation; // delete w.shipWillDockWithStation; // } // if( w.shipWillLaunchFromStation ) { // w.$save_shipWillLaunchFromStation = w.shipWillLaunchFromStation; // delete w.shipWillLaunchFromStation; // } // } else { //do things to activate your HUD like restore disabled functions // // if the player is docked, use the docked version of the HUD // if (player.ship.docked) player.ship.hud = this.name + "-dock.plist"; // if( !w.shipWillLaunchFromStation ) { // eval("w.shipWillDockWithStation = "+w.$save_shipWillDockWithStation); // eval("w.shipWillLaunchFromStation = "+w.$save_shipWillLaunchFromStation); // } // } //} |