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Expansion Griff Constrictor

Content

Manifest

from Expansion Manager's OXP list from Expansion Manifest
Description Constrictor. Requires a video card capable of supporting Oolite Shaders. Note - this OXP suppresses the spawning of the Default Oolite Constrictor, replacing it with the version in this oxp Constrictor. Requires a video card capable of supporting Oolite Shaders. Note - this OXP suppresses the spawning of the Default Oolite Constrictor, replacing it with the version in this oxp
Identifier oolite.oxp.Griff.Constrictor oolite.oxp.Griff.Constrictor
Title Griff Constrictor Griff Constrictor
Category Retextures Retextures
Author Griff Griff
Version 1.04.1 1.04.1
Tags
Required Oolite Version
Maximum Oolite Version
Required Expansions
Optional Expansions
Conflict Expansions
Dependent Expansions
  • oolite.oxp.spara.griff_normalmapped_ships_replace:1.1.4
  • Information URL http://wiki.alioth.net/index.php/Griff_Industries n/a
    Download URL https://wiki.alioth.net/img_auth.php/f/f3/Oolite.oxp.Griff.Constrictor.oxz n/a
    License CC-BY-NC-SA 4.0 CC-BY-NC-SA 4.0
    File Size n/a
    Upload date 1610873513

    Relationships Diagram

    Documentation

    Also read http://wiki.alioth.net/index.php/Griff%20Constrictor

    Equipment

    This expansion declares no equipment.

    Ships

    Name
    griff_constrictor-NPC
    griff_constrictor-briefing

    Models

    This expansion declares no models.

    Scripts

    Path
    Scripts/oolite-constrictor-hunt-mission.js
    /*
    
    oolite-constrictor-hunt-mission.js
    
    Script for Constrictor Hunt mission.
    
    
    Oolite
    Copyright © 2004-2013 Giles C Williams and contributors
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 2
    of the License, or (at your option) any later version.
    
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
    MA 02110-1301, USA.
    
    */
    
    
    // jslint bug: the "laxbreak" setting doesn't reliably work, which causes complaints about case indentation.
    /*jslint white: true, laxbreak: true, undef: true, eqeqeq: true, bitwise: true, newcap: true, immed: true */
    /*global galaxyNumber, guiScreen, mission, missionVariables, player, system*/
    
    
    "use strict";
    
    
    this.name			= "oolite-constrictor-hunt";
    this.author			= "Eric Walch";
    this.copyright		= "© 2008-2013 the Oolite team.";
    this.version		= "1.79";
    
    
    this._cleanUp = function ()
    {
    	// Remove event handlers.
    	delete this.guiScreenChanged;
    	delete this.missionScreenOpportunity;
    	delete this.systemWillPopulate;
    };
    
    
    /**** Event handlers ****/
    
    
    this.startUp = function ()
    {
    	// Remove event handlers once the mission is over.
    	if (missionVariables.conhunt === "MISSION_COMPLETE")
    	{
    		this._cleanUp();
    	}
    	
    	delete this.startUp;
    };
    
    
    this.guiScreenChanged = function ()
    {
    	if (galaxyNumber < 2 && missionVariables.conhunt === "STAGE_1")
    	{
    		if (guiScreen === "GUI_SCREEN_SYSTEM_DATA")
    		{
    			if (galaxyNumber === 0)
    			{
    				switch (system.ID)
    				{
    					case 28:
    					case 36:
    					case 150:
    						mission.addMessageTextKey("constrictor_hunt_0_" + system.ID);
    						break;
    						
    					default:
    						break;
    				}
    			}
    			if (galaxyNumber === 1)
    			{
    				switch (system.ID)
    				{
    					case 3:
    					case 5:
    					case 16:
    					case 26:
    					case 32:
    					case 68:
    					case 106:
    					case 107:
    					case 162:
    					case 164:
    					case 184:
    					case 192:
    					case 220:
    						mission.addMessageTextKey("constrictor_hunt_1_A");
    						break;
    						
    					case 253:
    					case 79:
    					case 53:
    					case 118:
    					case 193:
    						mission.addMessageTextKey("constrictor_hunt_1_" + system.ID);
    						break;
    						
    					default:
    						break;
    				}
    			}
    		}
    	}
    };
    
    
    // this function is potentially called multiple times.
    this.missionScreenOpportunity = function ()
    {
    	if (player.ship.dockedStation.isMainStation)
    	{
    		if (galaxyNumber < 2 && !missionVariables.conhunt && player.score > 255)
    		{
    			// there are no options to deal with, we don't need a callback function.
    			mission.runScreen({
    				titleKey: "constrictor_hunt_title",
    				messageKey: "constrictor_hunt_brief1",
    				model: "griff_constrictor-briefing"
    			});
    			if (galaxyNumber === 0)
    			{
    				mission.addMessageTextKey("constrictor_hunt_brief1a"); // galaxy = 0
    				mission.setInstructionsKey("constrictor_hunt_info1a");
    			}
    			else
    			{
    				mission.addMessageTextKey("constrictor_hunt_brief1b"); // galaxy = 1
    				mission.setInstructionsKey("constrictor_hunt_info1b");
    			}
    			missionVariables.conhunt = "STAGE_1";
    		}
    		if (missionVariables.conhunt === "CONSTRICTOR_DESTROYED")  // Variable is set by the ship script
    		{
    			mission.runScreen({
    				titleKey: "constrictor_hunt_title",
    				messageKey: "constrictor_hunt_debrief",
    				model: "griff_constrictor-briefing"
    			});
    			player.credits += 5000;
    			player.bounty = 0;	  // legal status
    			player.score += 256;  // ship kills
    			mission.setInstructions(null);  // reset the mission briefing
    			missionVariables.conhunt = "MISSION_COMPLETE";
    			this._cleanUp();
    		}
    	}
    };
    
    
    this.systemWillPopulate = function()
    {
    	if (galaxyNumber === 1 &&
    		system.ID === 193 &&
    		missionVariables.conhunt === "STAGE_1")
    	{
    		system.setPopulator("oolite-constrictor-mission",
    			{
    				priority: 50,
    				location: "WITCHPOINT",
    				callback: function(pos)
    				{
    					var constrictor = system.addShips("constrictor", 1, pos, 0);
    					constrictor[0].bounty = 250; // Ensure a bounty, in case it was missing in a custom shipdata.plist.
    					// Attach script here and not in shipdata, so that like_ship copies of the constrictor have no mission script,
    					// only the version used for the mission will have the script now.
    					constrictor[0].setScript("oolite-constrictor.js");
    				}
    			});
    	}
    };