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from Expansion Manager's OXP list | from Expansion Manifest | |
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Description | Sleek, minimalist HUD design when docked. If you use a HUD expansion pack, instead of the standard HUD, check the forum for compatibility notes. | Sleek, minimalist HUD design when docked. If you use a HUD expansion pack, instead of the standard HUD, check the forum for compatibility notes. |
Identifier | oolite.hud.data.Wildeblood.Docked_HUDs | oolite.hud.data.Wildeblood.Docked_HUDs |
Title | Docked HUDs | Docked HUDs |
Category | HUDs | HUDs |
Author | Wildeblood | Wildeblood |
Version | 1.1 | 1.1 |
Tags | ||
Required Oolite Version | ||
Maximum Oolite Version | ||
Required Expansions | ||
Optional Expansions | ||
Conflict Expansions | ||
Information URL | http://aegidian.org/bb/viewtopic.php?f=4&t=17217 | n/a |
Download URL | https://wiki.alioth.net/img_auth.php/7/79/Wildefire_Docked_HUDs_1.1.oxz | n/a |
License | Use your common sense. | Use your common sense. |
File Size | n/a | |
Upload date | 1610873342 |
Also read http://wiki.alioth.net/index.php/Docked%20HUDs
Path | |
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Config/script.js | "use strict"; this.name = "Docked_HUDs"; this.version = "1.1"; this.$flightHUD = "hud.plist"; this.guiScreenChanged = function () { if (player.ship.docked) { this._selectDockedHUD(); } } this.playerBoughtEquipment = function (equipment) { this._selectDockedHUD(); } this._selectDockedHUD = function () { // if (!player.ship.docked) { // return; // } if (guiScreen === "GUI_SCREEN_MARKET" && player.ship.equipmentStatus("EQ_AI_TRADING_ASSISTANT") === "EQUIPMENT_OK") { return; } else if (player.ship.fuel < 7) { player.ship.hud = "docked-need-fuel-hud.plist"; return; } else if (player.ship.missileCapacity > player.ship.missiles.length) { player.ship.hud = "docked-need-missiles-hud.plist"; return; } else { player.ship.hud = "docked-need-nothing-hud.plist"; } } this.shipWillLaunchFromStation = function () { if (this.$flightHUD) { player.ship.hud = this.$flightHUD; } else { delete this.shipWillLaunchFromStation; } } /* this.shipLaunchedFromStation = function () { if (this.$flightHUD) { player.ship.hud = this.$flightHUD; } else { delete this.shipLaunchedFromStation; } } */ |