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Identifier | EQ_WEAPON_ECU_MILITARY_LASER |
Name | ECU Enhanced Military Laser |
Cost | 0 deci-credits (divide by 10 to get credits) |
Tech Level | 0 (available on 1+) |
Expansion | Energy Containment Unit |
Primeable | No |
available_to_NPCs | no |
available_to_all | yes |
available_to_player | yes |
condition_script | EQ_WEAPON_ECU.conditions.js |
damage_probability | 0 |
weapon_info | {range=30000;energy=1.1;damage=12.0;recharge_rate=0.1;shot_temperature=0;color=magentaColor;threat_assessment=1.0;fx_shot_miss_name=[mil-laser-player-laser-miss];fx_shot_hit_name=[mil-laser-player-laser-hit];} |