| Back to Index | Page generated: Nov 24, 2025, 1:21:32 AM |
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| Identifier | EQ_WEAPON_ECU_MILITARY_LASER |
| Name | ECU Enhanced Military Laser |
| Cost | 0 deci-credits (divide by 10 to get credits) |
| Tech Level | 0 (available on 1+) |
| Expansion | Energy Containment Unit |
| Primeable | No |
| available_to_NPCs | no |
| available_to_all | yes |
| available_to_player | yes |
| condition_script | EQ_WEAPON_ECU.conditions.js |
| damage_probability | 0 |
| weapon_info | {range=30000;energy=1.1;damage=12.0;recharge_rate=0.1;shot_temperature=0;color=magentaColor;threat_assessment=1.0;fx_shot_miss_name=[mil-laser-player-laser-miss];fx_shot_hit_name=[mil-laser-player-laser-hit];} |