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         Equipment ColtMaster Behemoth Plasma Web
 Equipment ColtMaster Behemoth Plasma Web
        This cannon load hot plasma in web form into twin artillery barrels to get longer range (4 km), lower heat and double fire rate than a Plasma Web, which mean double energy regeneration in each seconds also. The best weapon to kick out pilots from any ships in Escape Pods and also better in caused damage/seconds than any other cannons below behemoths. Need a ship over 8.000t (Behemoth or BigShips).
        More on http://wiki.alioth.net/index.php/ColtMaster%20Behemoth%20Plasma%20Web
        
            | Identifier | EQ_WEAPON_CANNON_16 | 
            | Name | ColtMaster Behemoth Plasma Web | 
            | Cost | 1600000 deci-credits (divide by 10 to get credits) | 
            | Tech Level | 11 (available on 12+) | 
            | Expansion | Laser Cannons | 
            | Primeable | No | 
        
            
        Features
            
                | available_to_all | true | 
                | condition_script | lasercannons-conditions.js | 
                | portable_between_ships | true | 
                | weapon_info | {range=4000;energy=-20;damage=80.0;recharge_rate=0.5;shot_temperature=10.0;color=1.0 0.8 0.2;is_mining_laser=1;threat_assessment=1.5;} |