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Equipment ColtMaster Behemoth Plasma Web

This cannon load hot plasma in web form into twin artillery barrels to get longer range (4 km), lower heat and double fire rate than a Plasma Web, which mean double energy regeneration in each seconds also. The best weapon to kick out pilots from any ships in Escape Pods and also better in caused damage/seconds than any other cannons below behemoths. Need a ship over 8.000t (Behemoth or BigShips).

More on http://wiki.alioth.net/index.php/ColtMaster%20Behemoth%20Plasma%20Web

IdentifierEQ_WEAPON_CANNON_16
NameColtMaster Behemoth Plasma Web
Cost1600000 deci-credits (divide by 10 to get credits)
Tech Level11 (available on 12+)
ExpansionLaser Cannons
PrimeableNo

Features

available_to_alltrue
condition_scriptlasercannons-conditions.js
portable_between_shipstrue
weapon_info{range=4000;energy=-20;damage=80.0;recharge_rate=0.5;shot_temperature=10.0;color=1.0 0.8 0.2;is_mining_laser=1;threat_assessment=1.5;}