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Page generated: Nov 12, 2024, 11:02:04 PM |
Equipment ColtMaster Behemoth Plasma Web
This cannon load hot plasma in web form into twin artillery barrels to get longer range (4 km), lower heat and double fire rate than a Plasma Web, which mean double energy regeneration in each seconds also. The best weapon to kick out pilots from any ships in Escape Pods and also better in caused damage/seconds than any other cannons below behemoths. Need a ship over 8.000t (Behemoth or BigShips).
More on http://wiki.alioth.net/index.php/ColtMaster%20Behemoth%20Plasma%20Web
Identifier | EQ_WEAPON_CANNON_16 |
Name | ColtMaster Behemoth Plasma Web |
Cost | 1600000 deci-credits (divide by 10 to get credits) |
Tech Level | 11 (available on 12+) |
Expansion | Laser Cannons |
Primeable | No |
Features
available_to_all | true |
condition_script | lasercannons-conditions.js |
portable_between_ships | true |
weapon_info | {range=4000;energy=-20;damage=80.0;recharge_rate=0.5;shot_temperature=10.0;color=1.0 0.8 0.2;is_mining_laser=1;threat_assessment=1.5;} |