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A weapon from the Achenar Empire that inflicts thermal damage. Twice as effective as the GalCop pulse laser.
| Identifier | EQ_WEAPON_ACHENAR_PULSE_02_LASER |
| Name | Achenar Pulse Laser Class 2 |
| Cost | 60000 deci-credits (divide by 10 to get credits) |
| Tech Level | 14 (available on 15+) |
| Expansion | ADCK Imperial Trader |
| Primeable | No |
| available_to_NPCs | no |
| available_to_all | yes |
| available_to_player | no |
| condition_script | adck_imperial_trader_achenar_pulse_laser_conditions.js |
| damage_probability | 0.00 |
| installation_time | 28800 |
| portable_between_ships | no |
| repair_time | 14400 |
| requires_clean | yes |
| weapon_info | {range=20000;energy=0.80;damage=30.00;recharge_rate=0.50;shot_temperature=7.00;color=cyanColor;threat_assessment=0.80;is_mining_laser=no;fx_shot_miss_name=[mil-laser-player-laser-miss];fx_shot_hit_name=[mil-laser-player-laser-hit];} |