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 Equipment Repair Armours, Core Hull, Hard Nose and Energy Gen.
 Equipment Repair Armours, Core Hull, Hard Nose and Energy Gen.Fix Additional Armour, Core Hull, Hard Nose and Energy Generator Equipments in one step. Price means per fixing.
| Identifier | EQ_ADDITIONAL_ARMOUR_REPAIR | 
| Name | Repair Armours, Core Hull, Hard Nose and Energy Gen. | 
| Cost | 10000 deci-credits (divide by 10 to get credits) | 
| Tech Level | 0 (available on 1+) | 
| Expansion | HardShips | 
| Primeable | No | 
| available_to_all | yes | 
| condition_script | armourrepair.js |